Here you can find the source of empty()
// Helper methods var helpers = {/*from w ww .j a v a 2 s . c o m*/ // Generate a random number. Max length is the largest // value the random number will go to. This generator // includes 0 in the range. generateRandomNumber: function(maxLength) { return Math.floor(Math.random() * ++maxLength); }, detectRectangleIntersect: function(b1, b2) { return !( (b1.top > b2.bottom) || (b1.bottom < b2.top) || (b1.right < b2.left) || (b1.left > b2.right) ); }, getUniqueId: (function () { var unique = 0; return function () { return ++unique; }; })() }; // Some augmentation Array.prototype.empty = function() { if (this.length > 0) { return false; } return true; }; // Some more if (typeof Object.create !== 'function') { Object.create = function (o) { function F() {} F.prototype = o; return new F(); }; }
Array.prototype.empty = function(){ return this.length === 0; };
Array.prototype.empty = function() { return this.length == 0;
Array.prototype.empty = function(){ this.length =0; return this; };
Array.prototype.empty = function() { return !this.length; var a = []; if (a.empty()) { console.log('losing'); var a = []; if (!a.length) { ...
Array.prototype.empty = function() { return this.length <= 0;
Array.prototype.empty = Array.prototype.empty || function() { return this.length == 0; };
Array.prototype.empty = function(){ return this.trim().length === 0;