Here you can find the source of clone()
function randomValue(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); }; function randomFromArray(arr) { return arr[Math.floor(Math.random() * arr.length)]; }; Array.prototype.clone = function() { var arr = this.slice(0); for( var i = 0; i < this.length; i++ ) { if( this[i].clone ) { //recursion arr[i] = this[i].clone();// ww w . j a va 2 s . co m } } return arr; }; function shuffle(array) { array = array.clone(); var currentIndex = array.length, temporaryValue, randomIndex; // While there remain elements to shuffle... while (0 !== currentIndex) { // Pick a remaining element... randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; // And swap it with the current element. temporaryValue = array[currentIndex]; array[currentIndex] = array[randomIndex]; array[randomIndex] = temporaryValue; } return array; } export { randomValue, randomFromArray, shuffle }
Array.prototype.clone = function() return slice.call(this, 0); };
Array.prototype.clone = function () { return this.slice(0); };
Array.prototype.clone = function() { return this.slice(0); };
Array.prototype.clone = function() return Array.prototype.slice.call(this, 0);
Array.prototype.clone = function() { copy = []; for(var i=0; i<this.length; ++i) copy.push(this[i]); return copy;
'use strict'; function compose() { var fns = arguments; return function () { var i = fns.length-1; var result = fns[i--].apply(this, arguments); while (i >= 0) { result = fns[i--].call(this, result); return result; }; Array.prototype.clone = function() { var result = this.slice(); for (var i = 0; i < this.length; i++) { if (this[i].clone) { result[i] = this[i].clone(); return result; var parseMoves = function (movesString) { var moveRegex = /([UDFBLR])(2?)('?)/g; var moves = []; var match; while ((match = moveRegex.exec(movesString)) !== null) { var face = match[1]; var angle = (match[2]) ? Math.PI : Math.PI/2.0; if (match[3]) { angle = -angle; moves.push({ face: face, angle: angle }); return moves;
Array.prototype.clone = function(){ if ( this[0].constructor == Array ) { var ar, n; ar = new Array( this.length ); for ( n = 0; n < ar.length; n++ ) { ar[n] = this[n].clone(); return ar; return Array.apply( null, this );
Array.prototype.clone = function(){ var ret = []; for (var i=0;i<this.length;i++){ ret[i] = this[i]; return ret; };
Array.prototype.clone = function() { var newArray = []; for (var i = 0; i < this.length; i++) { if (typeof(this[i]) == 'object' || typeof(this[i]) == 'function') { newArray[i] = this[i].clone(); } else { newArray[i] = this[i]; return newArray; };