Javascript examples for Canvas:image
toggle image in canvas
<html> <head> <title>http://stackoverflow.com/questions/10215408/toggle-image-in-canvas</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> <style id="compiled-css" type="text/css"> #canvas {//from www . j av a 2s .com background-color:red; } </style> <script type="text/javascript"> $(window).load(function(){ var myButton = new Image(); var mouseX = 0; var mouseY = 0; var backgroundImage = new Image(); var nothing = "http://dummyimage.com/100x100/000/fff&text=nothing"; var something = "http://dummyimage.com/100x100/000/fff&text=somthing"; function drawButton(buttonObj) { canvasContext.drawImage(buttonObj, buttonObj.x, buttonObj.y); } function checkIfInsideButtonCoordinates(buttonObj, mouseX, mouseY) { if (((mouseX > buttonObj.x) && (mouseX < (buttonObj.x + buttonObj.width))) && ((mouseY > buttonObj.y) && (mouseY < (buttonObj.y + buttonObj.height)))) { return true; } else { return false; } } $(function() { var canvas = $("#canvas").get(0); canvasContext = canvas.getContext('2d'); backgroundImage.src = "http://dummyimage.com/100x100/000/fff&text=back"; $(backgroundImage).load(function() { canvasContext.drawImage(backgroundImage, 0, 0); myButton.x = 100; myButton.y = 100; myButton.width = 100; myButton.height = 100; myButton.src = something; drawButton(myButton); }); $("#canvas").click(function(eventObject) { debugger; mouseX = eventObject.pageX - this.offsetLeft; mouseY = eventObject.pageY - this.offsetTop; if (checkIfInsideButtonCoordinates(myButton, mouseX, mouseY)) { if (myButton.src == something) { myButton.src = nothing; } else if (myButton.src == nothing) { myButton.src = something; } drawButton(myButton); } }); }); }); </script> </head> <body> <canvas id="canvas" width="165px" height="145px"></canvas> </body> </html>