Javascript examples for Canvas:Example
Resizing Canvas by adding space on top and left
<html> <head> <meta name="viewport" content="width=device-width, initial-scale=1"> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> <script type="text/javascript"> $(window).load(function(){/*from w ww.j a v a2 s .c o m*/ var can = document.getElementById('canvas1'); var ctx = can.getContext('2d'); ctx.fillStyle = 'red'; ctx.fillRect(0,0,50,50); ctx.fillRect(150,0,50,50); ctx.fillRect(150,150,50,50); ctx.fillRect(0,150,50,50); var button = document.getElementById('button1'); button.addEventListener('click', function() { var inMem = document.createElement('canvas'); inMem.width = can.width; inMem.height = can.height; var inMemCtx = inMem.getContext('2d'); inMemCtx.drawImage(can, 0, 0); var oldw = can.width; var oldh = can.height; can.width = 300; can.height = 300; var offsetX = 300 - oldw; var offsetY = 300 - oldh; ctx.drawImage(inMem, offsetX, offsetY); }, false); }); </script> </head> <body> <canvas id="canvas1" width="200" height="200" style="border: 1px solid black;"></canvas> <br> <input id="button1" type="button" value="enlarge"> </body> </html>