Javascript examples for Canvas:Circle
need a timer which counts and show progress in circle
<html> <head> <meta name="viewport" content="width=device-width, initial-scale=1"> <script type="text/javascript" src="https://code.jquery.com/jquery-1.7.js"></script> <style id="compiled-css" type="text/css"> canvas {/* w w w . jav a 2s .co m*/ -webkit-transform : rotate(-90deg); -moz-transform : rotate(-90deg); } div { position: relative; z-index: 1; height: 100px; width: 100px; } div span { position : absolute; z-index : 1; top : 50%; margin-top : -0.6em; display : block; width : 100%; text-align : center; height : 1.5em; color : #0e0; font : 1.5em Arial; } </style> <script type="text/javascript"> $(function(){ window.onload = function() { canvas = document.getElementById('timer'), seconds = document.getElementById('counter'), ctx = canvas.getContext('2d'), sec = seconds.innerHTML | 0, countdown = sec; ctx.lineWidth = 6; ctx.strokeStyle = "#00EE00"; var startAngle = 0, time = 0, intv = setInterval(function(){ var endAngle = (Math.PI * time * 2 / sec); ctx.arc(50, 50, 35, startAngle , endAngle, false); startAngle = endAngle; ctx.stroke(); seconds.innerHTML = countdown--; if (++time > sec) { clearInterval(intv); } }, 1000); } }); </script> </head> <body> <title>Canvas timer</title> <div> <canvas id="timer" width="100" height="100"></canvas> <span id="counter">20</span> </div> </body> </html>