Javascript examples for Canvas Reference:textBaseline
The textBaseline property sets or gets the current text baseline.
Default value is alphabetic.
context.textBaseline = "alphabetic|top|hanging|middle|ideographic|bottom";
Values | Description |
---|---|
alphabetic | Default. The text baseline is the normal alphabetic baseline |
top | The text baseline is the top of the em square |
hanging | The text baseline is the hanging baseline |
middle | The text baseline is the middle of the em square |
ideographic | The text baseline is the ideographic baseline |
bottom | The text baseline is the bottom of the bounding box |
<!DOCTYPE html> <html> <body> <canvas id="myCanvas" width="400" height="200" style="border:1px solid #d3d3d3;"> Your browser does not support the HTML5 canvas tag.</canvas> <script> var c = document.getElementById("myCanvas"); var ctx = c.getContext("2d"); //Draw a red line at y=100 ctx.strokeStyle = "red"; ctx.moveTo(5, 100);/*from w w w . jav a 2 s .c o m*/ ctx.lineTo(395, 100); ctx.stroke(); ctx.font = "20px Arial" //Place each word at y=100 with different textBaseline values ctx.textBaseline = "top"; ctx.fillText("Top", 5, 100); ctx.textBaseline = "bottom"; ctx.fillText("Bottom", 50, 100); ctx.textBaseline = "middle"; ctx.fillText("Middle", 120, 100); ctx.textBaseline = "alphabetic"; ctx.fillText("Alphabetic", 190, 100); ctx.textBaseline = "hanging"; ctx.fillText("Hanging", 290, 100); </script> </body> </html>