Triangle in circle
<!doctype html> <html> <body> <h1>Drawing a spaceship</h1> <canvas id="balls" width="400" height="400"></canvas> <script> let context = document.getElementById("balls").getContext("2d"); function draw_ship(ctx, x, y, radius, options) { options = options || {};// ww w . jav a2 s . c om ctx.save(); if(options.guide) { ctx.strokeStyle = "white"; ctx.fillStyle = "rgba(0, 0, 0, 0.25)"; ctx.lineWidth = 0.5; ctx.beginPath(); ctx.arc(x, y, radius, 0, 2 * Math.PI); ctx.stroke(); ctx.fill(); } ctx.lineWidth = options.lineWidth || 2; ctx.strokeStyle = options.stroke || "white"; ctx.fillStyle = options.fill || "black"; let angle = (options.angle || 0.5 * Math.PI) / 2; ctx.beginPath(); ctx.moveTo(x + radius, y); ctx.lineTo( x + Math.cos(Math.PI - angle) * radius, y + Math.sin(Math.PI - angle) * radius ); ctx.lineTo( x + Math.cos(Math.PI + angle) * radius, y + Math.sin(Math.PI + angle) * radius ); ctx.closePath(); ctx.fill(); ctx.stroke(); ctx.restore(); } draw_ship(context, 200, 200, 150, {guide: true}); </script> </body> </html>