Drawing Lines
<!DOCTYPE HTML> <html> <head> <script> //Draws lines on a canvas. window.onload = function() { canvas = document.getElementById("canvasArea"); context = canvas.getContext("2d"); //VARIABLES. let width = 60; let height = 75; let gap = 50;/*from ww w . ja v a 2 s .com*/ //ATTRIBUTES of lines. context.strokeStyle = "blue"; context.lineWidth = 18; context.shadowOffsetX = 4; context.shadowOffsetY = 4; context.shadowBlur = 7; context.shadowColor = "gray"; // xStart yStart cap // ------ ------ ------- drawLine(25, 25, "butt"); drawLine(25, 75, "square"); drawLine(25, 125, "round"); // xStart yStart join // --------------------- ------ ------- drawJoin(175 + (0 * gap) + (0 * width), 120, "miter"); drawJoin(175 + (1 * gap) + (1 * width), 120, "bevel"); drawJoin(175 + (2 * gap) + (2 * width), 120, "round"); function drawLine(xStart, yStart, cap) { context.lineCap = cap; //DRAW lines. context.beginPath(); context.moveTo(xStart, yStart); context.lineTo(xStart + 1.5 * width, yStart); context.stroke(); } function drawJoin(xStart, yStart, join) { context.lineCap = "round"; context.beginPath(); context.moveTo(xStart, yStart); context.lineTo(xStart + (width / 2), yStart - height); context.lineTo(xStart + width, yStart); context.lineJoin = join; context.stroke(); } } </script> </head> <body> <div style="width:500px; height:160px; margin:0 auto; padding:5px;"> <canvas id="canvasArea" width="500" height="160" style="border:2px solid black"> You're browser doesn't currently support HTML5 Canvas. </canvas> </div> </body> </html>