Clipping function restricts the drawing area on a Canvas.
<!DOCTYPE HTML> <html> <head> <script> window.onload = function()//w w w .j a va 2 s. c o m { canvas = document.getElementById("canvasArea"); context = canvas.getContext("2d"); //MESSAGE details. Center on Canvas. let mText = "Hi there!" let xPos = canvas.width/2; let yPos = canvas.height/2; //TEXT format details. context.font = "60pt Comic Sans MS"; context.fillStyle = "hotpink"; context.textAlign = "center"; context.textBaseline = "middle"; //CLIPPING region. context.rect(50, 60, 310, 40); context.clip(); //FILL text. context.fillText(mText, xPos, yPos); } </script> </head> <body> <div style = "width:500px; height:90px; margin:0 auto; padding:5px;"> <canvas id = "canvasArea" width = "400" height = "150" style = "border:2px solid black"> You're browser doesn't currently support HTML5 Canvas. </canvas> </div> </body> </html>