Java examples for Swing:Window
is Window Translucency Supported
/*/*from w w w. j a va 2 s .com*/ * Copyright (c) 2008, 2017, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ //package com.java2s; import java.awt.*; import sun.awt.SunToolkit; public class Main { private static boolean isWindowTranslucencySupported() { /* * Per-pixel alpha is supported if all the conditions are TRUE: * 1. The toolkit is a sort of SunToolkit * 2. The toolkit supports translucency in general * (isWindowTranslucencySupported()) * 3. There's at least one translucency-capable * GraphicsConfiguration */ Toolkit curToolkit = Toolkit.getDefaultToolkit(); if (!(curToolkit instanceof SunToolkit)) { return false; } if (!((SunToolkit) curToolkit).isWindowTranslucencySupported()) { return false; } GraphicsEnvironment env = GraphicsEnvironment .getLocalGraphicsEnvironment(); // If the default GC supports translucency return true. // It is important to optimize the verification this way, // see CR 6661196 for more details. if (isTranslucencyCapable(env.getDefaultScreenDevice() .getDefaultConfiguration())) { return true; } // ... otherwise iterate through all the GCs. GraphicsDevice[] devices = env.getScreenDevices(); for (int i = 0; i < devices.length; i++) { GraphicsConfiguration[] configs = devices[i] .getConfigurations(); for (int j = 0; j < configs.length; j++) { if (isTranslucencyCapable(configs[j])) { return true; } } } return false; } /** * Verifies whether a given GraphicsConfiguration supports * the PERPIXEL_TRANSLUCENT kind of translucency. * All windows that are intended to be used with the {@link #setWindowOpaque} * method must be created using a GraphicsConfiguration for which this method * returns true. * <p>Note that some native systems enable the per-pixel translucency * mode for any window created using a translucency-capable * graphics configuration. However, it is highly recommended to always * invoke the setWindowOpaque() method for these windows, at least * for the sake of cross-platform compatibility reasons. * * @param gc GraphicsConfiguration * @throws NullPointerException if the gc argument is null * @return whether the given GraphicsConfiguration supports * the translucency effects. */ public static boolean isTranslucencyCapable(GraphicsConfiguration gc) { if (gc == null) { throw new NullPointerException( "The gc argument should not be null"); } /* return gc.isTranslucencyCapable(); */ Toolkit curToolkit = Toolkit.getDefaultToolkit(); if (!(curToolkit instanceof SunToolkit)) { return false; } return ((SunToolkit) curToolkit).isTranslucencyCapable(gc); } }