Java examples for JavaFX:Dialog
Display a wizard-style JavaFX dialog.
import javafx.application.ConditionalFeature; import javafx.application.Platform; import javafx.geometry.Pos; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.scene.layout.VBox; import javafx.stage.Modality; import javafx.stage.Stage; import javafx.stage.StageStyle; import javafx.stage.Window; public class Main{ private static volatile Stage stage; private static volatile StageStyle stageStyle; /**/*from w w w. j a v a2 s.c o m*/ * Display a wizard-style dialog. This is used to show a multi-step dialog that can iteratively process a methodology * for creating or editing data. * @param window A {@link Window} object, representing the parent window. * @param title A {@link String} object, representing the dialog title. * @param scene A {@link WizardScene} object, representing the wizard content. * @param width An {@link Integer} value, representing the minimal width. * @see DialogUtility */ public static synchronized final void displayWizard(Window window, String title, WizardScene scene, int width) { DialogUtility.stageCreate(window, stageStyle, title, width); stage.setScene(scene); stage.showAndWait(); DialogUtility.stageFinish(); } /** * Create a dialog stage. This takes a number of parameterized objects to create an active dialog window. * @param w A {@link Window} object, representing the parent window. * @param s A {@link StageStyle} object, representing the stage style. * @param t A {@link String} object, representing the dialog title. * @param i An {@link Integer} value, representing the minimal width. * @see DialogUtility * @see Modality * @see Stage * @see StageStyle * @see String * @see Window */ private static synchronized void stageCreate(Window w, StageStyle s, String t, int i) { DialogUtility.stageFinish(); stage = new Stage(s); stage.initOwner(w); stage.initModality(Modality.WINDOW_MODAL); stage.setTitle(t); stage.setMinWidth(i); } /** * Dispose of the dialog. * @see DialogUtility */ private static synchronized void stageFinish() { if (stage != null) { stage = null; } } }