Java examples for javafx.scene.shape:Shape
Create a new shape of JavaFX Shape to be the combined area of its current shape and the shape of the specified Shape, minus their intersection.
//package com.java2s; import javafx.scene.shape.Shape; public class Main { /**/*from w w w . ja v a 2s.co m*/ * Create a new shape of this <code>Shape</code> to be the combined area of * its current shape and the shape of the specified <code>Shape</code>, * minus their intersection. The resulting shape of this <code>Shape</code> * will include only areas that were contained in either this * <code>Shape</code> or in the specified <code>Shape</code>, but not in * both. * <pre> * // Example: * Area a1 = new Area([triangle 0,0 => 8,0 => 0,8]); * Area a2 = new Area([triangle 0,0 => 8,0 => 8,8]); * a1.exclusiveOr(a2); * * a1(before) xor a2 = a1(after) * * ################ ################ * ############## ############## ## ## * ############ ############ #### #### * ########## ########## ###### ###### * ######## ######## ################ * ###### ###### ###### ###### * #### #### #### #### * ## ## ## ## * </pre> * * @param shape the <code>Shape</code> origin * @param rhs the <code>Shape</code> to be exclusive ORed with this * <code>Shape</code>. * @return */ public static Shape exclusiveOr(Shape shape, Shape rhs) { // Area aspect of Shape not accessible. // No NullPointerException if shape and|or rhs is null Shape result1 = Shape.union(shape, rhs); // add Shape result2 = Shape.intersect(shape, rhs); // intersect return Shape.subtract(result1, result2); // subtract; // Note: The operation return a Path... } }