Java examples for java.lang:Math Geometry Shape
rotate Shape
import java.awt.*; import java.awt.geom.*; import java.awt.image.*; import java.io.*; public class Main{ public static Shape rotateShape(Shape shape, double degrees) { Point center = shape.getCenter(); Shape rotated = new Shape(); int length = shape.size(); for (int i = 0; i < length; i++) { Point p = shape.getPoint(i); double distance = getDistance(center, p); double angle = getAngle(center, p); rotated.add(movePoint(center, distance, degrees + angle)); }//from w ww .ja v a2s . co m return rotated; } public static double getDistance(Point p1, Point p2) { double deltaX = p2.x - p1.x; double deltaY = p2.y - p1.y; return Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); } public static double getAngle(Point p1, Point p2) { double deltaX = p2.x - p1.x; double deltaY = p2.y - p1.y; return Math.atan2(deltaY, deltaX) * 180 / Math.PI; } public static Point movePoint(Point p, double distance, double angle) { // coordenadas da origem double x0 = p.x; double y0 = p.y; switch ((int) (angle + 0.5)) { case 0: return new Point(x0 + distance, y0); case 180: return new Point(x0 - distance, y0); case 90: return new Point(x0, p.y + distance); case 270: return new Point(x0, p.y - distance); default: // coordenadas da origem com transla??o no eixo x double x1 = x0 + distance; double y1 = y0; // coordenadas ap?s a rota??o double radians = Math.toRadians(angle); double cosA = Math.cos(radians); double sinA = Math.sin(radians); double x2 = x0 + ((x1 - x0) * cosA - (y1 - y0) * sinA); double y2 = y0 + ((x1 - x0) * sinA + (y1 - y0) * cosA); // devolver ponto rotacionado return new Point(x2, y2); } } }