Java examples for java.awt:Window
center Window
/*//from ww w. j a v a 2 s . c o m * Copyright (c) 2014, Richard Simpson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * * Neither the name of the {organization} nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ //package com.java2s; import java.awt.*; public class Main { public static void centerDialog(final Window dialog) { final GraphicsConfiguration config = GraphicsEnvironment .getLocalGraphicsEnvironment().getDefaultScreenDevice() .getDefaultConfiguration(); final Rectangle screenBounds = config.getBounds(); final Insets insets = Toolkit.getDefaultToolkit().getScreenInsets( config); screenBounds.x = screenBounds.x + insets.left; screenBounds.y = screenBounds.y + insets.top; screenBounds.width = screenBounds.width - (insets.left + insets.right); screenBounds.height = screenBounds.height - (insets.top + insets.bottom); // remember that casting doubles to int's always rounds down. dialog.setLocation( ((screenBounds.width / 2) + screenBounds.x - (dialog .getWidth() / 2)), ((screenBounds.height / 2) + screenBounds.y - (dialog.getHeight() / 2))); } }