Java examples for Geographic Information System:Esri
add a SimpleMarkerSymbol to a Graphic and display it using a GraphicsOverlay.
/*/*from w w w. jav a 2 s . com*/ * Copyright 2015 Esri. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.esri.sampleviewer.samples.symbology; import javafx.application.Application; import javafx.application.Platform; import javafx.geometry.Insets; import javafx.geometry.Pos; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.control.TextArea; import javafx.scene.layout.StackPane; import javafx.scene.layout.VBox; import javafx.stage.Stage; import com.esri.arcgisruntime.geometry.Point; import com.esri.arcgisruntime.geometry.SpatialReference; import com.esri.arcgisruntime.geometry.SpatialReferences; import com.esri.arcgisruntime.mapping.Basemap; import com.esri.arcgisruntime.mapping.Map; import com.esri.arcgisruntime.mapping.view.Graphic; import com.esri.arcgisruntime.mapping.view.GraphicsOverlay; import com.esri.arcgisruntime.mapping.view.MapView; import com.esri.arcgisruntime.mapping.view.Viewpoint; import com.esri.arcgisruntime.symbology.Color; import com.esri.arcgisruntime.symbology.RgbColor; import com.esri.arcgisruntime.symbology.SimpleMarkerSymbol; /** * This sample demonstrates how to add a SimpleMarkerSymbol to a Graphic and * display it using a GraphicsOverlay. * <p> * Adding a {@link Graphic} to a {@link GraphicsOverlay} will make it visible to * the user as long as the GraphicsOverlay is set to the MapView and the Graphic * has a symbol. * <h4>How it Works</h4> * * First a GraphicsOverlay needs to be created and added using the * {@link MapView#getGraphicsOverlays} method. Then a Graphic can be created * using a {@link Point} and a {@link SimpleMarkerSymbol}. Lastly the Graphic * needs to be added to the GraphicsOverlay, {@link GraphicsOverlay#getGraphics} * . */ public class SimpleMarkerSymbolSample extends Application { private MapView mapView; private static final String SAMPLES_THEME_PATH = "../resources/SamplesTheme.css"; @Override public void start(Stage stage) throws Exception { // create stack pane and application scene StackPane stackPane = new StackPane(); Scene scene = new Scene(stackPane); scene.getStylesheets() .add(getClass().getResource(SAMPLES_THEME_PATH) .toExternalForm()); // size the stage, add a title, and set scene to stage stage.setTitle("Simple Marker Symbol Sample"); stage.setWidth(800); stage.setHeight(700); stage.setScene(scene); stage.show(); // create a control panel VBox vBoxControl = new VBox(6); vBoxControl.setMaxSize(250, 190); vBoxControl.getStyleClass().add("panel-region"); // create sample label and description Label descriptionLabel = new Label("Sample Description"); descriptionLabel.getStyleClass().add("panel-label"); TextArea description = new TextArea( "This sample shows how to add a " + "Simple Marker Symbol to a Graphic and display it using a " + "Graphics Overlay."); description.setWrapText(true); description.autosize(); description.setEditable(false); // add sample label and description to the control panel vBoxControl.getChildren().addAll(descriptionLabel, description); try { // create map with imagery basemap final Map map = new Map(Basemap.createImagery()); // create spatial reference for WGS 1948 final SpatialReference webMercator = SpatialReferences .getWebMercator(); // create a initial viewpoint with a center point and scale Point point = new Point(-226773, 6550477, webMercator); Viewpoint viewpoint = new Viewpoint(point, 7500); // set initial view point to the map map.setInitialViewpoint(viewpoint); // create a view and set map to it mapView = new MapView(); mapView.setMap(map); // create new graphics overlay and add it to the mapview GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); mapView.getGraphicsOverlays().add(graphicsOverlay); // create a simple marker symbol Color redColor = new RgbColor(255, 0, 0, 255); // red, fully opaque SimpleMarkerSymbol symbol = new SimpleMarkerSymbol(redColor, 12, SimpleMarkerSymbol.Style.CIRCLE); // create a new graphic with a our point and symbol Graphic graphic = new Graphic(point, symbol); graphicsOverlay.getGraphics().add(graphic); // add the map view and control box to stack pane stackPane.getChildren().addAll(mapView, vBoxControl); StackPane.setAlignment(vBoxControl, Pos.TOP_LEFT); StackPane.setMargin(vBoxControl, new Insets(10, 0, 0, 10)); } catch (Exception e) { // on any error, display the stack trace. e.printStackTrace(); } } /** * Stops and releases all resources used in application. * * @throws Exception if security manager doesn't allow JVM to exit with * current status */ @Override public void stop() throws Exception { // release resources when the application closes if (mapView != null) { mapView.dispose(); } Platform.exit(); System.exit(0); } /** * Opens and runs application. * * @param args arguments passed to this application */ public static void main(String[] args) { Application.launch(args); } }