Java examples for Game:JME3
Wire frame Shapes in jme3
package other;//from w ww . j av a2s . c om import com.jme3.app.SimpleApplication; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.scene.Geometry; import com.jme3.scene.shape.Box; import com.jme3.scene.shape.Sphere; /** * test * @author normenhansen */ public class WireframeShapes extends SimpleApplication { public static void main(String[] args) { WireframeShapes app = new WireframeShapes(); app.start(); } @Override public void simpleInitApp() { //Box mesh = new Box(1, 1, 1); Sphere mesh = new Sphere(16, 16, 1.0f); Geometry geom = new Geometry("Shape", mesh); Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat.getAdditionalRenderState().setWireframe(true); mat.setColor("Color", ColorRGBA.Blue); geom.setMaterial(mat); rootNode.attachChild(geom); } @Override public void simpleUpdate(float tpf) { //TODO: add update code } @Override public void simpleRender(RenderManager rm) { //TODO: add render code } }