Java examples for 2D Graphics:Stroke
set Key Stroke
/*//from w w w . j a va 2 s . c o m * Copyright (C) 2011 Trilarion * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ //package com.java2s; import javax.swing.Action; import javax.swing.ActionMap; import javax.swing.InputMap; import javax.swing.JComponent; import javax.swing.KeyStroke; public class Main { /** * */ private static final String KEYID = "scrambledEggs"; /** * * @param component * @param keyStroke * @param action */ public static void setKeyStroke(JComponent component, KeyStroke keyStroke, Action action) { InputMap inputMap = component .getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW); if (inputMap != null) { ActionMap actionMap = component.getActionMap(); inputMap.put(keyStroke, KEYID); if (actionMap != null) { actionMap.put(KEYID, action); } } } }