Java examples for 2D Graphics:Graphics
Returns a graphics device.
/*/*from w ww. j ava 2 s .c om*/ * Copyright 2012 Michael Hoffer <info@michaelhoffer.de>. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY Michael Hoffer <info@michaelhoffer.de> "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Michael Hoffer <info@michaelhoffer.de> OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of Michael Hoffer <info@michaelhoffer.de>. */ //package com.java2s; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; public class Main { /** * Returns a graphics device. * * @param deviceID the device id * @return the device */ public static GraphicsDevice getGraphicsDevice(int deviceID) { GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment .getLocalGraphicsEnvironment(); GraphicsDevice[] devices = graphicsEnvironment.getScreenDevices(); return devices[deviceID]; } }