Java examples for 2D Graphics:Angle
Normalize an angle so that it belongs to the [0, 360[ range.
//package com.java2s; public class Main { public static void main(String[] argv) throws Exception { float angle = 2.45678f; System.out.println(normalize(angle)); }//from w ww. ja v a 2 s. c o m /** * Normalize an angle so that it belongs to the [0, 360[ range. * @param angle the angle in degrees * @return the same angle in the [0, 360[ range */ public static float normalize(final float angle) { return (angle >= 0 ? angle : (360 - ((-angle) % 360))) % 360; } }