Java examples for 2D Graphics:GraphicsDevice
is Translucent Supported
//package com.java2s; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; public class Main { public static boolean isTranslucentSupported() { GraphicsEnvironment ge = GraphicsEnvironment .getLocalGraphicsEnvironment(); GraphicsDevice gd = ge.getDefaultScreenDevice(); boolean isUniformTranslucencySupported = gd .isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency.TRANSLUCENT); return isUniformTranslucencySupported; }// ww w .ja va 2s .com }