Java examples for 2D Graphics:Shape
get Screen Bounds
/**/*from ww w. j av a 2s . c o m*/ * $RCSfile$ * $Revision: 128 $ * $Date: 2004-10-25 20:42:00 -0300 (Mon, 25 Oct 2004) $ * * Copyright (C) 2004-2008 Jive Software. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //package com.java2s; import java.awt.*; public class Main { public static Rectangle[] getScreenBounds() { GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment .getLocalGraphicsEnvironment(); final GraphicsDevice[] screenDevices = graphicsEnvironment .getScreenDevices(); Rectangle[] screenBounds = new Rectangle[screenDevices.length]; for (int i = 0; i < screenDevices.length; i++) { GraphicsDevice screenDevice = screenDevices[i]; final GraphicsConfiguration defaultConfiguration = screenDevice .getDefaultConfiguration(); screenBounds[i] = defaultConfiguration.getBounds(); } return screenBounds; } }