Java examples for 2D Graphics:Screen
Determines the monitor bounds at the given screen point
/* Copyright (c) 2011 Danish Maritime Authority. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License.//from w w w . ja v a 2 s .co m */ //package com.java2s; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Point; import java.awt.Rectangle; public class Main { /** * Determines the monitor bounds at the given screen point * * @param point the screen point * @return the monitor bounds for the given point */ public static Rectangle getMonitorBoundsForScreenPoint(Point point) { for (GraphicsDevice device : GraphicsEnvironment .getLocalGraphicsEnvironment().getScreenDevices()) { for (GraphicsConfiguration config : device.getConfigurations()) { final Rectangle gcBounds = config.getBounds(); if (gcBounds.contains(point)) { return gcBounds; } } } // if point is outside all monitors, default to default monitor return GraphicsEnvironment.getLocalGraphicsEnvironment() .getMaximumWindowBounds(); } }