Determines the monitor bounds at the given screen point - Java 2D Graphics

Java examples for 2D Graphics:Screen

Description

Determines the monitor bounds at the given screen point

Demo Code

/* Copyright (c) 2011 Danish Maritime Authority.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.//from w w  w .  ja  v a 2  s  .co  m
 */
//package com.java2s;

import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;

import java.awt.Point;
import java.awt.Rectangle;

public class Main {
    /**
     * Determines the monitor bounds at the given screen point
     * 
     * @param point the screen point
     * @return the monitor bounds for the given point
     */
    public static Rectangle getMonitorBoundsForScreenPoint(Point point) {
        for (GraphicsDevice device : GraphicsEnvironment
                .getLocalGraphicsEnvironment().getScreenDevices()) {
            for (GraphicsConfiguration config : device.getConfigurations()) {
                final Rectangle gcBounds = config.getBounds();
                if (gcBounds.contains(point)) {
                    return gcBounds;
                }
            }
        }
        // if point is outside all monitors, default to default monitor
        return GraphicsEnvironment.getLocalGraphicsEnvironment()
                .getMaximumWindowBounds();
    }
}

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