Java examples for 2D Graphics:Point
Computes minimum distance from line to point
/*// www . java 2s .c o m * Flingbox - An OpenSource physics sandbox for Google's Android * Copyright (C) 2009 Jon Ander Pe?alba & Endika Guti?rrez * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import java.util.ArrayList; public class Main{ /** * Computes minimum distance from line to point */ public static float distanceFromLineToPoint(final Vector2D p0, final Vector2D p1, final Vector2D p) { final float area = (p0.i * p1.j + p1.i * p.j + p.i * p0.j - p1.i * p0.j - p.i * p1.j - p0.i * p.j) / 2f; final float base = (float) Math.sqrt((p1.i - p0.i) * (p1.i - p0.i) + (p1.j - p0.j) * (p1.j - p0.j)); return (float) Math.abs(2f * area / base); } }