Java examples for 2D Graphics:Rectangle
Clips the specified line to the given rectangle.
/* =========================================================== * JFreeChart : a free chart library for the Java(tm) platform * =========================================================== * * (C) Copyright 2000-2008, by Object Refinery Limited and Contributors. * * Project Info: http://www.jfree.org/jfreechart/index.html * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version.//from www . jav a2s .com * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * [Java is a trademark or registered trademark of Sun Microsystems, Inc. * in the United States and other countries.] * * ------------------- * ShapeUtilities.java * ------------------- * (C)opyright 2003-2008, by Object Refinery Limited and Contributors. * * Original Author: David Gilbert (for Object Refinery Limited); * Contributor(s): -; * * Changes * ------- * 13-Aug-2003 : Version 1 (DG); * 16-Mar-2004 : Moved rotateShape() from RefineryUtilities.java to here (DG); * 13-May-2004 : Added new shape creation methods (DG); * 30-Sep-2004 : Added createLineRegion() method (DG); * Moved drawRotatedShape() method from RefineryUtilities class * to this class (DG); * 04-Oct-2004 : Renamed ShapeUtils --> ShapeUtilities (DG); * 26-Oct-2004 : Added a method to test the equality of two Line2D * instances (DG); * 10-Nov-2004 : Added new translateShape() and equal(Ellipse2D, Ellipse2D) * methods (DG); * 11-Nov-2004 : Renamed translateShape() --> createTranslatedShape() (DG); * 07-Jan-2005 : Minor Javadoc fix (DG); * 11-Jan-2005 : Removed deprecated code in preparation for 1.0.0 release (DG); * 21-Jan-2005 : Modified return type of RectangleAnchor.coordinates() * method (DG); * 22-Feb-2005 : Added equality tests for Arc2D and GeneralPath (DG); * 16-Mar-2005 : Fixed bug where equal(Shape, Shape) fails for two Polygon * instances (DG); * 20-Jun-2007 : Copied from JCommon (DG); * 02-Jun-2008 : Fixed bug in equal(GeneralPath, GeneralPath) (DG); * 05-Nov-2008 : Added clipLine() method (DG); * */ //package com.java2s; import java.awt.geom.Line2D; import java.awt.geom.Rectangle2D; public class Main { /** * Clips the specified line to the given rectangle. * * @param line the line (<code>null</code> not permitted). * @param rect the clipping rectangle (<code>null</code> not permitted). * * @return <code>true</code> if the clipped line is visible, and * <code>false</code> otherwise. * * @since 1.2.0 */ public static boolean clipLine(Line2D line, Rectangle2D rect) { double x1 = line.getX1(); double y1 = line.getY1(); double x2 = line.getX2(); double y2 = line.getY2(); double minX = rect.getMinX(); double maxX = rect.getMaxX(); double minY = rect.getMinY(); double maxY = rect.getMaxY(); int f1 = rect.outcode(x1, y1); int f2 = rect.outcode(x2, y2); while ((f1 | f2) != 0) { if ((f1 & f2) != 0) { return false; } double dx = (x2 - x1); double dy = (y2 - y1); // update (x1, y1), (x2, y2) and f1 and f2 using intersections // then recheck if (f1 != 0) { // first point is outside, so we update it against one of the // four sides then continue if ((f1 & Rectangle2D.OUT_LEFT) == Rectangle2D.OUT_LEFT && dx != 0.0) { y1 = y1 + (minX - x1) * dy / dx; x1 = minX; } else if ((f1 & Rectangle2D.OUT_RIGHT) == Rectangle2D.OUT_RIGHT && dx != 0.0) { y1 = y1 + (maxX - x1) * dy / dx; x1 = maxX; } else if ((f1 & Rectangle2D.OUT_BOTTOM) == Rectangle2D.OUT_BOTTOM && dy != 0.0) { x1 = x1 + (maxY - y1) * dx / dy; y1 = maxY; } else if ((f1 & Rectangle2D.OUT_TOP) == Rectangle2D.OUT_TOP && dy != 0.0) { x1 = x1 + (minY - y1) * dx / dy; y1 = minY; } f1 = rect.outcode(x1, y1); } else if (f2 != 0) { // second point is outside, so we update it against one of the // four sides then continue if ((f2 & Rectangle2D.OUT_LEFT) == Rectangle2D.OUT_LEFT && dx != 0.0) { y2 = y2 + (minX - x2) * dy / dx; x2 = minX; } else if ((f2 & Rectangle2D.OUT_RIGHT) == Rectangle2D.OUT_RIGHT && dx != 0.0) { y2 = y2 + (maxX - x2) * dy / dx; x2 = maxX; } else if ((f2 & Rectangle2D.OUT_BOTTOM) == Rectangle2D.OUT_BOTTOM && dy != 0.0) { x2 = x2 + (maxY - y2) * dx / dy; y2 = maxY; } else if ((f2 & Rectangle2D.OUT_TOP) == Rectangle2D.OUT_TOP && dy != 0.0) { x2 = x2 + (minY - y2) * dx / dy; y2 = minY; } f2 = rect.outcode(x2, y2); } } line.setLine(x1, y1, x2, y2); return true; // the line is visible - if it wasn't, we'd have // returned false from within the while loop above } }