List of utility methods to do Variance
double | variance(double[] v) Computes the (bias-corrected sample) variance. if (v.length > 1) { final double m = mean(v); double ans = 0.0; for (int i = 0; i < v.length; i++) ans += (v[i] - m) * (v[i] - m); return ans / (v.length - 1); } else throw new IllegalArgumentException("Array length must be of 2 or greater."); ... |
double | variance(double[] vals) |vals| is const. if (vals.length == 0) { return Double.NaN; double mean = mean(vals); double[] deviations = new double[vals.length]; for (int i = 0; i < vals.length; i++) { deviations[i] = Math.pow(vals[i] - mean, 2); return mean(deviations); |
double | variance(double[] values) Computes the sample variance of the elements of the vector. if (values.length < 2) { return 0; double mean = mean(values); double var = 0; for (double d : values) { var += (d - mean) * (d - mean); return var / (values.length - 1); |
double | variance(double[] values, boolean isUnbiased) variance double variance = Double.NaN; double mean = arithmeticMean(values); int size = values.length; if (size > 0) { double sum = 0.0; for (int i = 0; i < size; i++) { sum += Math.pow((values[i] - mean), 2.0); if (isUnbiased) { variance = sum / (size - 1); } else { variance = sum / size; return variance; |
double | variance(double[] vector) Computes the variance for an array of doubles. double sum = 0, sumSquared = 0; if (vector.length <= 1) { return 0; for (int i = 0; i < vector.length; i++) { sum += vector[i]; sumSquared += (vector[i] * vector[i]); return (sumSquared - (sum * sum / (double) vector.length)) / (double) (vector.length - 1); |
double | variance(double[] vector) variance return sumOfMeanDifferencesOnePoint(vector) / vector.length;
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double | variance(double[] vector) variance double sum = 0, sumSquared = 0; if (vector.length <= 1) { return 0; for (int i = 0; i < vector.length; i++) { sum += vector[i]; sumSquared += (vector[i] * vector[i]); double result = (sumSquared - (sum * sum / (double) vector.length)) / (double) (vector.length - 1); if (result < 0) { return 0; } else { return result; |
double | variance(final double[] values) Computes the (bias-adjusted) variance of the values in the input array. final int length = values.length; final double mean = mean(values); double var = Double.NaN; if (length == 1) { var = 0.0; } else if (length > 1) { double accum = 0.0; double dev = 0.0; ... |
double | variance(final double[] values, final double mean) variance final double[] squares = pow(shift(values, -mean), 2); return sum(squares) / (squares.length - 1); |
float | variance(final int[] scores) variance if (scores.length == 0) { return 0f; final float mean = mean(scores); float variance = 0f; for (int s : scores) { float deviation = s - mean; variance += (deviation * deviation); ... |