Here you can find the source of doOnEventThreadAndWait(Runnable task)
Parameter | Description |
---|---|
task | The task to execute. |
public static void doOnEventThreadAndWait(Runnable task)
//package com.java2s; /*//from w w w .j a v a2s . c o m * WorldPainter, a graphical and interactive map generator for Minecraft. * Copyright ? 2011-2015 pepsoft.org, The Netherlands * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import javax.swing.*; import java.lang.reflect.InvocationTargetException; public class Main { /** * Execute a task on the even dispatch thread and wait for it to finish. The * task <em>may</em> be executed on a different thread, so it must be * thread-safe. * * @param task The task to execute. */ public static void doOnEventThreadAndWait(Runnable task) { if (SwingUtilities.isEventDispatchThread()) { task.run(); } else { try { SwingUtilities.invokeAndWait(task); } catch (InterruptedException e) { throw new RuntimeException( "Thread interrupted while waiting for task to execute on event dispatch thread", e); } catch (InvocationTargetException e) { Throwable cause = e.getTargetException(); throw new RuntimeException( cause.getClass().getSimpleName() + " thrown by task on event dispatch thread", cause); } } } }