Here you can find the source of convertMouseEvent(Component source, MouseEvent sourceEvent, Component destination)
Parameter | Description |
---|---|
source | The component the mouse event currently refers to |
sourceEvent | The mouse event to convert |
destination | The component the new mouse event should refer to |
public static MouseEvent convertMouseEvent(Component source, MouseEvent sourceEvent, Component destination)
//package com.java2s; /* AWTUtilities.java -- Common utility methods for AWT and Swing. Copyright (C) 2005, 2007 Free Software Foundation, Inc. // w w w . j a v a 2s .com This file is part of GNU Classpath. GNU Classpath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Classpath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Classpath; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Linking this library statically or dynamically with other modules is making a combined work based on this library. Thus, the terms and conditions of the GNU General Public License cover the whole combination. As a special exception, the copyright holders of this library give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you may extend this exception to your version of the library, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. */ import java.applet.Applet; import java.awt.Component; import java.awt.Point; import java.awt.Window; import java.awt.event.MouseEvent; public class Main { /** * Convert a mouse event which refrers to one component to another. This * includes changing the mouse event's coordinate space, as well as the * source property of the event. If <code>source</code> is * <code>null</code>, it is taken to refer to <code>destination</code>'s * root component. If <code>destination</code> is <code>null</code>, the * new event will remain expressed in <code>source</code>'s coordinate * system. * * @param source The component the mouse event currently refers to * @param sourceEvent The mouse event to convert * @param destination The component the new mouse event should refer to * * @return A new mouse event expressed in terms of the destination * component's coordinate space, and with the destination component as * its source * * @see #convertPoint */ public static MouseEvent convertMouseEvent(Component source, MouseEvent sourceEvent, Component destination) { Point newpt = convertPoint(source, sourceEvent.getX(), sourceEvent.getY(), destination); return new MouseEvent(destination, sourceEvent.getID(), sourceEvent.getWhen(), sourceEvent.getModifiers(), newpt.x, newpt.y, sourceEvent.getClickCount(), sourceEvent.isPopupTrigger(), sourceEvent.getButton()); } /** * Converts a point <code>(x,y)</code> from the coordinate space of one * component to another. This is equivalent to converting the point from * <code>source</code> space to screen space, then back from screen space * to <code>destination</code> space. If exactly one of the two * Components is <code>null</code>, it is taken to refer to the root * ancestor of the other component. If both are <code>null</code>, no * transformation is done. * * @param source The component which the point is expressed in terms of * @param x Horizontal coordinate of point to transform * @param y Vertical coordinate of point to transform * @param destination The component which the return value will be * expressed in terms of * * @return The point <code>(x,y)</code> converted from the coordinate * space of the * source component to the coordinate space of the destination component * * @see #convertPointToScreen * @see #convertPointFromScreen * @see #convertRectangle * @see #getRoot */ public static Point convertPoint(Component source, int x, int y, Component destination) { Point pt = new Point(x, y); if (source == null && destination == null) return pt; if (source == null) source = getRoot(destination); if (destination == null) destination = getRoot(source); if (source.isShowing() && destination.isShowing()) { convertPointToScreen(pt, source); convertPointFromScreen(pt, destination); } return pt; } /** * Returns the "root" of the component tree containint <code>comp</code> * The root is defined as either the <em>least</em> ancestor of * <code>comp</code> which is a {@link Window}, or the <em>greatest</em> * ancestor of <code>comp</code> which is a {@link Applet} if no {@link * Window} ancestors are found. * * @param comp The component to search for a root * * @return The root of the component's tree, or <code>null</code> */ public static Component getRoot(Component comp) { Applet app = null; Window win = null; while (comp != null) { if (win == null && comp instanceof Window) win = (Window) comp; else if (comp instanceof Applet) app = (Applet) comp; comp = comp.getParent(); } if (win != null) return win; else return app; } /** * Converts a point from a component's local coordinate space to "screen" * coordinates (such as the coordinate space mouse events are delivered * in). This operation is equivalent to translating the point by the * location of the component (which is the origin of its coordinate * space). * * @param p The point to convert * @param c The component which the point is expressed in terms of * * @see convertPointFromScreen */ public static void convertPointToScreen(Point p, Component c) { Point c0 = c.getLocationOnScreen(); p.translate(c0.x, c0.y); } /** * Converts a point from "screen" coordinates (such as the coordinate * space mouse events are delivered in) to a component's local coordinate * space. This operation is equivalent to translating the point by the * negation of the component's location (which is the origin of its * coordinate space). * * @param p The point to convert * @param c The component which the point should be expressed in terms of */ public static void convertPointFromScreen(Point p, Component c) { Point c0 = c.getLocationOnScreen(); p.translate(-c0.x, -c0.y); } }