Here you can find the source of reScale(Rectangle rect, int oldScale, int newScale)
public static Rectangle reScale(Rectangle rect, int oldScale, int newScale)
//package com.java2s; /* Barlog Game Engine/*from w w w.ja va 2 s.c o m*/ * Copyright (C) 2011 Jieni Luchijinzhou a.k.a. Denis Luchkin-Zhou * ----------------------------------------------------------------------- * /com/wyvernzora/barlog/Utilities.java * ----------------------------------------------------------------------- * * Utility class for miscellaneous methods. * * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import java.awt.Point; import java.awt.Rectangle; public class Main { public static int reScale(int num, int oldScale, int newScale) { double dnum = new Double(num); double dold = new Double(oldScale); double dnew = new Double(newScale); return (int) (dnum * (dnew / dold)); } public static float reScale(float num, int oldScale, int newScale) { double dnum = new Double(num); double dold = new Double(oldScale); double dnew = new Double(newScale); return (float) (dnum * (dnew / dold)); } public static Point reScale(Point p, int oldScale, int newScale) { return new Point(reScale(p.x, oldScale, newScale), reScale(p.y, oldScale, newScale)); } public static Rectangle reScale(Rectangle rect, int oldScale, int newScale) { Rectangle res = new Rectangle(); res.x = reScale(rect.x, oldScale, newScale); res.y = reScale(rect.y, oldScale, newScale); res.width = reScale(rect.width, oldScale, newScale); res.height = reScale(rect.height, oldScale, newScale); return res; } }