Here you can find the source of Divide_SL(final float quotient, final float divisor)
public static float Divide_SL(final float quotient, final float divisor)
//package com.java2s; /*//from w ww . j a v a 2 s.c o m * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ public class Main { /** * (Divide_Safe_Limit) * Performs a divide using 'safe' versions of the quotient and divisor, and returns the value as a 'limited' number. (0.0F-1.0F) */ public static float Divide_SL(final float quotient, final float divisor) { return Limit(Divide_S(quotient, divisor)); } /** * @return Returns a limited version of the number. (On or between min and max) */ public static float Limit(final float value, final float min, final float max) { return Math.min(Math.max(value, min), max); } /** * @return Returns a limited version of the number. (On or between 0.0F and 1.0F) */ public static float Limit(final float value) { return Limit(value, 0.0F, 1.0F); } /** * (Divide_Safe) * Performs a divide using 'safe' versions of the quotient and divisor and returns the value. */ public static float Divide_S(float quotient, float divisor) { quotient = MNZ(quotient); divisor = MNZ(divisor); return quotient / divisor; } /** * (MakeNonZero) * * @param value * - The number to make non-zero * @return - Returns 0.001F if the number is 0.0F, otherwise returns the number itself */ public static float MNZ(float value) { if (value == 0.0F) value = 0.001F; return value; } }