Java Draw String drawString(Graphics g2, String string, int x, int y, Font font, Color color)

Here you can find the source of drawString(Graphics g2, String string, int x, int y, Font font, Color color)

Description

Draw a string.

License

Apache License

Parameter

Parameter Description
g2 The graphics to paint with.
string The string to paint.
x The x position to paint from.
y The y position to paint from.
font The font to use.
color The color to use.

Declaration

public static void drawString(Graphics g2, String string, int x, int y, Font font, Color color) 

Method Source Code

//package com.java2s;
/*/*from w  w  w  .j  av  a2s  .  c om*/
 * Copyright JTheque (Baptiste Wicht)
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import java.awt.Color;

import java.awt.Font;
import java.awt.Graphics;

public class Main {
    /**
     * Draw a string.
     *
     * @param g2     The graphics to paint with.
     * @param string The string to paint.
     * @param x      The x position to paint from.
     * @param y      The y position to paint from.
     * @param font   The font to use.
     */
    public static void drawString(Graphics g2, String string, int x, int y, Font font) {
        Font oldFont = g2.getFont();

        g2.setFont(font);

        g2.drawString(string, x, y);

        g2.setFont(oldFont);
    }

    /**
     * Draw a string.
     *
     * @param g2     The graphics to paint with.
     * @param string The string to paint.
     * @param x      The x position to paint from.
     * @param y      The y position to paint from.
     * @param font   The font to use.
     * @param color  The color to use.
     */
    public static void drawString(Graphics g2, String string, int x, int y, Font font, Color color) {
        Color oldColor = g2.getColor();

        g2.setColor(color);

        drawString(g2, string, x, y, font);

        g2.setColor(oldColor);
    }
}

Related

  1. drawString(Graphics g, String s, int x, int y, int width, int height)
  2. drawString(Graphics g, String text, int underlinedChar, int x, int y)
  3. drawString(Graphics g, String text, int underlinedChar, int x, int y)
  4. drawString(Graphics g, String text, int underlinedChar, int x, int y)
  5. drawString(Graphics g, String text, int x, int y)
  6. drawString(Graphics2D g, String s, int x, int y, int width)
  7. drawString(Graphics2D g, String string, double x, double y, Color color)
  8. drawString(Graphics2D g, String string, int x, int y)
  9. drawString(Graphics2D g, String string, int x, int y, boolean includeOutline)