Here you can find the source of distanceToSegmentSquared(float px, float py, float vx, float vy, float wx, float wy)
Parameter | Description |
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px | _more_ |
py | _more_ |
vx | _more_ |
vy | _more_ |
wx | _more_ |
wy | _more_ |
public static float distanceToSegmentSquared(float px, float py, float vx, float vy, float wx, float wy)
//package com.java2s; /*/*from w w w .j a v a 2 s . c o m*/ * Copyright (c) 2008-2018 Geode Systems LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ public class Main { /** * _more_ * * @param px _more_ * @param py _more_ * @param vx _more_ * @param vy _more_ * @param wx _more_ * @param wy _more_ * * @return _more_ */ public static float distanceToSegmentSquared(float px, float py, float vx, float vy, float wx, float wy) { float l2 = distanceBetweenPoints(vx, vy, wx, wy); if (l2 == 0) { return distanceBetweenPoints(px, py, vx, vy); } float t = ((px - vx) * (wx - vx) + (py - vy) * (wy - vy)) / l2; if (t < 0) { return distanceBetweenPoints(px, py, vx, vy); } if (t > 1) { return distanceBetweenPoints(px, py, wx, wy); } return distanceBetweenPoints(px, py, (vx + t * (wx - vx)), (vy + t * (wy - vy))); } /** * _more_ * * @param vx _more_ * @param vy _more_ * @param wx _more_ * @param wy _more_ * * @return _more_ */ public static float distanceBetweenPoints(float vx, float vy, float wx, float wy) { return square(vx - wx) + square(vy - wy); } /** * _more_ * * @param x _more_ * * @return _more_ */ public static float square(float x) { return (float) Math.pow(x, 2); } }