Here you can find the source of cosToSin(double angle, double cos)
Parameter | Description |
---|---|
angle | Input angle x |
cos | Cosine of x. |
public static double cosToSin(double angle, double cos)
//package com.java2s; /*/*from w w w . j a va 2 s . co m*/ This file is part of ELKI: Environment for Developing KDD-Applications Supported by Index-Structures Copyright (C) 2015 Ludwig-Maximilians-Universit?t M?nchen Lehr- und Forschungseinheit f?r Datenbanksysteme ELKI Development Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ public class Main { /** * Two times Pi. */ public static final double TWOPI = 2. * Math.PI; /** * <b>Fast</b> way of computing sin(x) from x and cos(x). * * @param angle Input angle x * @param cos Cosine of x. * @return Sine of x */ public static double cosToSin(double angle, double cos) { // Numerics of the formula below aren't too good. if ((-1e-5 < cos && cos < 1e-5) || cos > 0.99999 || cos < -0.99999) { return Math.sin(angle); } angle = normAngle(angle); final double s = Math.sqrt(1 - cos * cos); return (angle < Math.PI) ? s : -s; } /** * Normalize an angle to [0:2pi[ * * @param x Input angle * @return Normalized angle */ public static double normAngle(double x) { x %= TWOPI; return (x > 0) ? x : x + TWOPI; } }