Here you can find the source of blendcol(Color in, Color bl)
public static Color blendcol(Color in, Color bl)
//package com.java2s; /*// w w w . j a v a 2 s . co m * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Bj?rn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ import java.awt.Color; public class Main { public static Color blendcol(Color in, Color bl) { int f1 = bl.getAlpha(); int f2 = 255 - bl.getAlpha(); return (new Color(((in.getRed() * f2) + (bl.getRed() * f1)) / 255, ((in.getGreen() * f2) + (bl.getGreen() * f1)) / 255, ((in.getBlue() * f2) + (bl.getBlue() * f1)) / 255, in.getAlpha())); } public static Color blendcol(Color x, Color y, double a) { int f1 = (int) (a * 255), f2 = 255 - f1; return (new Color(((x.getRed() * f2) + (y.getRed() * f1)) / 255, ((x.getGreen() * f2) + (y.getGreen() * f1)) / 255, ((x.getBlue() * f2) + (y.getBlue() * f1)) / 255, ((x.getAlpha() * f2) + (y.getAlpha() * f1)) / 255)); } }