Here you can find the source of splitImage(final Image img, final int rows, final int cols)
Parameter | Description |
---|---|
img | The image to be split |
rows | The number of rows |
cols | The number of columns |
public static BufferedImage[] splitImage(final Image img, final int rows, final int cols)
//package com.java2s; /**//from w w w. j ava2s . c o m * Copyright 2013 Maxime Bossard * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.awt.Graphics2D; import java.awt.Image; import java.awt.Transparency; import java.awt.image.BufferedImage; public class Main { /** * Splits an image into a number of rows and columns * * @param img * The image to be split * @param rows * The number of rows * @param cols * The number of columns * @return The array of split images in the vertical order */ public static BufferedImage[] splitImage(final Image img, final int rows, final int cols) { // Determine the width of each part final int w = img.getWidth(null) / cols; // Determine the height of each part final int h = img.getHeight(null) / rows; // Determine the number of BufferedImages to be created final int num = rows * cols; // The count of images we'll use in looping int count = 0; // Create the BufferedImage array final BufferedImage[] imgs = new BufferedImage[num]; // Start looping and creating images [splitting] for (int x = 0; x < rows; x++) { for (int y = 0; y < cols; y++) { // The BITMASK type allows us to use bmp images with coloured // text and any background imgs[count] = new BufferedImage(w, h, Transparency.BITMASK); // Get the Graphics2D object of the split part of the image final Graphics2D g = imgs[count++].createGraphics(); // Draw only the required portion of the main image on to the // split image g.drawImage(img, 0, 0, w, h, w * y, h * x, w * y + w, h * x + h, null); // Now Dispose the Graphics2D class g.dispose(); } } return imgs; } }