List of utility methods to do BufferedImage Rotate
BufferedImage | rotateImage(BufferedImage img, double degree) rotate Image double angle = Math.toRadians(degree); return tilt(img, angle); |
BufferedImage | rotateImage(BufferedImage src, double degrees) Rotates a BufferedImage double radians = Math.toRadians(degrees); int srcWidth = src.getWidth(); int srcHeight = src.getHeight(); double sin = Math.abs(Math.sin(radians)); double cos = Math.abs(Math.cos(radians)); int newWidth = (int) Math.floor(srcWidth * cos + srcHeight * sin); int newHeight = (int) Math.floor(srcHeight * cos + srcWidth * sin); BufferedImage result = new BufferedImage(newWidth, newHeight, src.getType()); ... |
BufferedImage | rotateImage(final BufferedImage image, final double theta) Rotates an image around its center by a given number of radians. AffineTransform transform = new AffineTransform(); transform.rotate(theta, image.getWidth() / 2.0, image.getHeight() / 2.0); AffineTransformOp transformOp = new AffineTransformOp(transform, AffineTransformOp.TYPE_BILINEAR); return transformOp.filter(image, null); |
BufferedImage | rotateImage(final BufferedImage savedImage, final int angle) rotate Image final BufferedImage rotatedImage; if (angle == 180) { final AffineTransform tx = AffineTransform.getScaleInstance(-1, -1); tx.translate(-savedImage.getWidth(null), -savedImage.getHeight(null)); final AffineTransformOp op = new AffineTransformOp(tx, AffineTransformOp.TYPE_NEAREST_NEIGHBOR); rotatedImage = op.filter(savedImage, null); } else { final int w = savedImage.getWidth(); ... |
BufferedImage | rotateImage(final BufferedImage src, final double degrees) DOCUMENT ME! final AffineTransform affineTransform = AffineTransform.getRotateInstance(Math.toRadians(degrees), src.getWidth() / 2, src.getHeight() / 2); final BufferedImage rotatedImage = new BufferedImage(src.getWidth(), src.getHeight(), src.getType()); final Graphics2D g = (Graphics2D) rotatedImage.getGraphics(); g.setTransform(affineTransform); g.drawImage(src, 0, 0, null); return rotatedImage; |
BufferedImage | rotateImage180(BufferedImage image, final int bufferedImageType) rotate Image return rotateImage90(rotateImage90(image, bufferedImageType), bufferedImageType);
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BufferedImage | rotateImageLeft90(BufferedImage bufferedimage) rotate Image Left int w = bufferedimage.getWidth(); int h = bufferedimage.getHeight(); int type = bufferedimage.getColorModel().getTransparency(); BufferedImage img; Graphics2D graphics2d; (graphics2d = (img = new BufferedImage(h, w, type)).createGraphics()) .setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); graphics2d.rotate(Math.toRadians(270), w / 2, h / 2 + (w - h) / 2); ... |
BufferedImage | rotateImageRect(final BufferedImage image, final int degrees) rotate Image Rect double phi = Math.toRadians(degrees); int width = image.getWidth(null); int height = image.getHeight(null); Point a = new Point(0, 0); Point b = new Point(width, 0); Point c = new Point(0, height); Point d = new Point(width, height); Point newA = rotate(a, phi); ... |
BufferedImage[] | rotateImages(BufferedImage imgs[], double angle) rotateImages public static BufferedImage[] rotateImages(BufferedImage imgs[], double angle) This is a delegator method for the method 'rotateImage' but this method allows for a whole array to be rotated. BufferedImage[] rotated_copy = copyImages(imgs); for (int i = 0; i < imgs.length; i++) { rotated_copy[i] = rotateImage(rotated_copy[i], angle); return rotated_copy; |
BufferedImage | RotateLeft(BufferedImage bi) Rotate Left AffineTransform afLeft = AffineTransform.getRotateInstance(Math.toRadians(270)); afLeft.translate(bi.getWidth() * -1, 0); AffineTransformOp lOp = new AffineTransformOp(afLeft, null); BufferedImage dstbi = lOp.filter(bi, null); return dstbi; |