Here you can find the source of random()
public static ThreadLocalRandom random()
//package com.java2s; /*/*from w ww. j av a 2 s. c o m*/ * This file is part of dzlib, licensed under the MIT License (MIT). * * Copyright (c) 2014 Oliver Stanley <http://ollie.pw> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ import java.util.concurrent.ThreadLocalRandom; public class Main { /** * Gets the {@link ThreadLocalRandom} instance for the current thread. This * should be used in concurrent applications. As of Java 7, we should never * use <code>Math.random()</code> * * Below text from http://www.javaspecialists.eu/archive/Issue198.html * * <p>Math.random() method delegates to a shared mutable instance of Random. * Since they use atomics, rather than locking, it is impossible for the * compound nextDouble() method to be atomic. Thus it is possible that * between calls to next(27) and next(26), other threads call next()</p> * * <p>If you had thousands of threads calling Math.random() at the same * time, your thread could be swapped out for long enough, so that * (int) (Math.random() + 1) could return 2.</p> * * @return the current thread's {@link ThreadLocalRandom} */ public static ThreadLocalRandom random() { return ThreadLocalRandom.current(); } }