Java tutorial
/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package yunpeng.cordova.media; import android.media.AudioManager; import android.media.MediaPlayer; import android.media.MediaPlayer.OnCompletionListener; import android.media.MediaPlayer.OnErrorListener; import android.media.MediaPlayer.OnPreparedListener; import android.media.MediaRecorder; import android.os.Environment; import android.util.Log; import org.json.JSONException; import org.json.JSONObject; import java.io.File; import java.io.FileInputStream; import java.io.IOException; /** * This class implements the audio playback and recording capabilities used by Cordova. * It is called by the AudioHandler Cordova class. * Only one file can be played or recorded per class instance. * * Local audio files must reside in one of two places: * android_asset: file name must start with /android_asset/sound.mp3 * sdcard: file name is just sound.mp3 */ public class AudioPlayer implements OnCompletionListener, OnPreparedListener, OnErrorListener { // AudioPlayer modes public enum MODE { NONE, PLAY, RECORD }; // AudioPlayer states public enum STATE { MEDIA_NONE, MEDIA_STARTING, MEDIA_RUNNING, MEDIA_PAUSED, MEDIA_STOPPED, MEDIA_LOADING }; private static final String LOG_TAG = "AudioPlayer"; // AudioPlayer message ids private static int MEDIA_STATE = 1; private static int MEDIA_DURATION = 2; private static int MEDIA_POSITION = 3; private static int MEDIA_ERROR = 9; // Media error codes private static int MEDIA_ERR_NONE_ACTIVE = 0; private static int MEDIA_ERR_ABORTED = 1; // private static int MEDIA_ERR_NETWORK = 2; // private static int MEDIA_ERR_DECODE = 3; // private static int MEDIA_ERR_NONE_SUPPORTED = 4; private AudioHandler handler; // The AudioHandler object private String id; // The id of this player (used to identify Media object in JavaScript) private MODE mode = MODE.NONE; // Playback or Recording mode private STATE state = STATE.MEDIA_NONE; // State of recording or playback private String audioFile = null; // File name to play or record to private float duration = -1; // Duration of audio private MediaRecorder recorder = null; // Audio recording object private String tempFile = null; // Temporary recording file name private MediaPlayer player = null; // Audio player object private boolean prepareOnly = true; // playback after file prepare flag private int seekOnPrepared = 0; // seek to this location once media is prepared /** * Constructor. * * @param handler The audio handler object * @param id The id of this audio player */ public AudioPlayer(AudioHandler handler, String id, String file) { this.handler = handler; this.id = id; this.audioFile = file; this.recorder = new MediaRecorder(); if (Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { this.tempFile = Environment.getExternalStorageDirectory().getAbsolutePath() + "/tmprecording.3gp"; } else { this.tempFile = "/data/data/" + handler.cordova.getActivity().getPackageName() + "/cache/tmprecording.3gp"; } } /** * Destroy player and stop audio playing or recording. */ public void destroy() { // Stop any play or record if (this.player != null) { if ((this.state == STATE.MEDIA_RUNNING) || (this.state == STATE.MEDIA_PAUSED)) { this.player.stop(); this.setState(STATE.MEDIA_STOPPED); } this.player.release(); this.player = null; } if (this.recorder != null) { this.stopRecording(); this.recorder.release(); this.recorder = null; } } /** * Start recording the specified file. * * @param file The name of the file */ public void startRecording(String file) { switch (this.mode) { case PLAY: Log.d(LOG_TAG, "AudioPlayer Error: Can't record in play mode."); sendErrorStatus(MEDIA_ERR_ABORTED); break; case NONE: this.audioFile = file; this.recorder.setAudioSource(MediaRecorder.AudioSource.MIC); this.recorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4); // THREE_GPP); this.recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AAC); //AMR_NB); this.recorder.setOutputFile(this.tempFile); try { this.recorder.prepare(); this.recorder.start(); this.setState(STATE.MEDIA_RUNNING); return; } catch (IllegalStateException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } sendErrorStatus(MEDIA_ERR_ABORTED); break; case RECORD: Log.d(LOG_TAG, "AudioPlayer Error: Already recording."); sendErrorStatus(MEDIA_ERR_ABORTED); } } /** * Save temporary recorded file to specified name * * @param file */ public void moveFile(String file) { /* this is a hack to save the file as the specified name */ File f = new File(this.tempFile); if (!file.startsWith("/")) { if (Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { file = Environment.getExternalStorageDirectory().getAbsolutePath() + File.separator + file; } else { file = "/data/data/" + handler.cordova.getActivity().getPackageName() + "/cache/" + file; } } String logMsg = "renaming " + this.tempFile + " to " + file; Log.d(LOG_TAG, logMsg); if (!f.renameTo(new File(file))) Log.e(LOG_TAG, "FAILED " + logMsg); } /** * Stop recording and save to the file specified when recording started. */ public void stopRecording() { if (this.recorder != null) { try { if (this.state == STATE.MEDIA_RUNNING) { this.recorder.stop(); this.setState(STATE.MEDIA_STOPPED); } this.recorder.reset(); this.moveFile(this.audioFile); } catch (Exception e) { e.printStackTrace(); } } } //========================================================================== // Playback //========================================================================== /** * Start or resume playing audio file. * * @param file The name of the audio file. */ public void startPlaying(String file) { if (this.readyPlayer(file) && this.player != null) { this.player.start(); this.setState(STATE.MEDIA_RUNNING); this.seekOnPrepared = 0; //insures this is always reset } else { this.prepareOnly = false; } } /** * Seek or jump to a new time in the track. */ public void seekToPlaying(int milliseconds) { if (this.readyPlayer(this.audioFile)) { this.player.seekTo(milliseconds); Log.d(LOG_TAG, "Send a onStatus update for the new seek"); sendStatusChange(MEDIA_POSITION, null, (milliseconds / 1000.0f)); } else { this.seekOnPrepared = milliseconds; } } /** * Pause playing. */ public void pausePlaying() { // If playing, then pause if (this.state == STATE.MEDIA_RUNNING && this.player != null) { this.player.pause(); this.setState(STATE.MEDIA_PAUSED); } else { Log.d(LOG_TAG, "AudioPlayer Error: pausePlaying() called during invalid state: " + this.state.ordinal()); sendErrorStatus(MEDIA_ERR_NONE_ACTIVE); } } /** * Stop playing the audio file. */ public void stopPlaying() { if ((this.state == STATE.MEDIA_RUNNING) || (this.state == STATE.MEDIA_PAUSED)) { this.player.pause(); this.player.seekTo(0); Log.d(LOG_TAG, "stopPlaying is calling stopped"); this.setState(STATE.MEDIA_STOPPED); } else { Log.d(LOG_TAG, "AudioPlayer Error: stopPlaying() called during invalid state: " + this.state.ordinal()); sendErrorStatus(MEDIA_ERR_NONE_ACTIVE); } } /** * Callback to be invoked when playback of a media source has completed. * * @param player The MediaPlayer that reached the end of the file */ public void onCompletion(MediaPlayer player) { Log.d(LOG_TAG, "on completion is calling stopped"); this.setState(STATE.MEDIA_STOPPED); } /** * Get current position of playback. * * @return position in msec or -1 if not playing */ public long getCurrentPosition() { if ((this.state == STATE.MEDIA_RUNNING) || (this.state == STATE.MEDIA_PAUSED)) { int curPos = this.player.getCurrentPosition(); sendStatusChange(MEDIA_POSITION, null, (curPos / 1000.0f)); return curPos; } else { return -1; } } /** * Determine if playback file is streaming or local. * It is streaming if file name starts with "http://" * * @param file The file name * @return T=streaming, F=local */ public boolean isStreaming(String file) { if (file.contains("http://") || file.contains("https://")) { return true; } else { return false; } } /** * Get the duration of the audio file. * * @param file The name of the audio file. * @return The duration in msec. * -1=can't be determined * -2=not allowed */ public float getDuration(String file) { // Can't get duration of recording if (this.recorder != null) { return (-2); // not allowed } // If audio file already loaded and started, then return duration if (this.player != null) { return this.duration; } // If no player yet, then create one else { this.prepareOnly = true; this.startPlaying(file); // This will only return value for local, since streaming // file hasn't been read yet. return this.duration; } } /** * Callback to be invoked when the media source is ready for playback. * * @param player The MediaPlayer that is ready for playback */ public void onPrepared(MediaPlayer player) { // Listen for playback completion this.player.setOnCompletionListener(this); // seek to any location received while not prepared this.seekToPlaying(this.seekOnPrepared); // If start playing after prepared if (!this.prepareOnly) { this.player.start(); this.setState(STATE.MEDIA_RUNNING); this.seekOnPrepared = 0; //reset only when played } else { this.setState(STATE.MEDIA_STARTING); } // Save off duration this.duration = getDurationInSeconds(); // reset prepare only flag this.prepareOnly = true; // Send status notification to JavaScript sendStatusChange(MEDIA_DURATION, null, this.duration); } /** * By default Android returns the length of audio in mills but we want seconds * * @return length of clip in seconds */ private float getDurationInSeconds() { return (this.player.getDuration() / 1000.0f); } /** * Callback to be invoked when there has been an error during an asynchronous operation * (other errors will throw exceptions at method call time). * * @param player the MediaPlayer the error pertains to * @param arg1 the type of error that has occurred: (MEDIA_ERROR_UNKNOWN, MEDIA_ERROR_SERVER_DIED) * @param arg2 an extra code, specific to the error. */ public boolean onError(MediaPlayer player, int arg1, int arg2) { Log.d(LOG_TAG, "AudioPlayer.onError(" + arg1 + ", " + arg2 + ")"); // TODO: Not sure if this needs to be sent? this.player.stop(); this.player.release(); // Send error notification to JavaScript sendErrorStatus(arg1); return false; } /** * Set the state and send it to JavaScript. * * @param state */ private void setState(STATE state) { if (this.state != state) { sendStatusChange(MEDIA_STATE, null, (float) state.ordinal()); } this.state = state; } /** * Set the mode and send it to JavaScript. * * @param mode */ private void setMode(MODE mode) { if (this.mode != mode) { //mode is not part of the expected behavior, so no notification //this.handler.webView.sendJavascript("cordova.require('cordova-plugin-media.Media').onStatus('" + this.id + "', " + MEDIA_STATE + ", " + mode + ");"); } this.mode = mode; } /** * Get the audio state. * * @return int */ public int getState() { return this.state.ordinal(); } /** * Set the volume for audio player * * @param volume */ public void setVolume(float volume) { this.player.setVolume(volume, volume); } /** * attempts to put the player in play mode * @return true if in playmode, false otherwise */ private boolean playMode() { switch (this.mode) { case NONE: this.setMode(MODE.PLAY); break; case PLAY: break; case RECORD: Log.d(LOG_TAG, "AudioPlayer Error: Can't play in record mode."); sendErrorStatus(MEDIA_ERR_ABORTED); return false; //player is not ready } return true; } /** * attempts to initialize the media player for playback * @param file the file to play * @return false if player not ready, reports if in wrong mode or state */ private boolean readyPlayer(String file) { if (playMode()) { switch (this.state) { case MEDIA_NONE: if (this.player == null) { this.player = new MediaPlayer(); } try { this.loadAudioFile(file); } catch (Exception e) { sendErrorStatus(MEDIA_ERR_ABORTED); } return false; case MEDIA_LOADING: //cordova js is not aware of MEDIA_LOADING, so we send MEDIA_STARTING instead Log.d(LOG_TAG, "AudioPlayer Loading: startPlaying() called during media preparation: " + STATE.MEDIA_STARTING.ordinal()); this.prepareOnly = false; return false; case MEDIA_STARTING: case MEDIA_RUNNING: case MEDIA_PAUSED: return true; case MEDIA_STOPPED: //if we are readying the same file if (this.audioFile.compareTo(file) == 0) { //reset the audio file player.seekTo(0); player.pause(); return true; } else { //reset the player this.player.reset(); try { this.loadAudioFile(file); } catch (Exception e) { sendErrorStatus(MEDIA_ERR_ABORTED); } //if we had to prepare the file, we won't be in the correct state for playback return false; } default: Log.d(LOG_TAG, "AudioPlayer Error: startPlaying() called during invalid state: " + this.state); sendErrorStatus(MEDIA_ERR_ABORTED); } } return false; } /** * load audio file * @throws IOException * @throws IllegalStateException * @throws SecurityException * @throws IllegalArgumentException */ private void loadAudioFile(String file) throws IllegalArgumentException, SecurityException, IllegalStateException, IOException { if (this.isStreaming(file)) { this.player.setDataSource(file); this.player.setAudioStreamType(AudioManager.STREAM_MUSIC); //if it's a streaming file, play mode is implied this.setMode(MODE.PLAY); this.setState(STATE.MEDIA_STARTING); this.player.setOnPreparedListener(this); this.player.prepareAsync(); } else { if (file.startsWith("/android_asset/")) { String f = file.substring(15); android.content.res.AssetFileDescriptor fd = this.handler.cordova.getActivity().getAssets() .openFd(f); this.player.setDataSource(fd.getFileDescriptor(), fd.getStartOffset(), fd.getLength()); } else { File fp = new File(file); if (fp.exists()) { FileInputStream fileInputStream = new FileInputStream(file); this.player.setDataSource(fileInputStream.getFD()); fileInputStream.close(); } else { this.player.setDataSource(Environment.getExternalStorageDirectory().getPath() + "/" + file); } } this.setState(STATE.MEDIA_STARTING); this.player.setOnPreparedListener(this); this.player.prepare(); // Get duration this.duration = getDurationInSeconds(); } } private void sendErrorStatus(int errorCode) { sendStatusChange(MEDIA_ERROR, errorCode, null); } private void sendStatusChange(int messageType, Integer additionalCode, Float value) { if (additionalCode != null && value != null) { throw new IllegalArgumentException("Only one of additionalCode or value can be specified, not both"); } JSONObject statusDetails = new JSONObject(); try { statusDetails.put("id", this.id); statusDetails.put("msgType", messageType); if (additionalCode != null) { JSONObject code = new JSONObject(); code.put("code", additionalCode.intValue()); statusDetails.put("value", code); } else if (value != null) { statusDetails.put("value", value.floatValue()); } } catch (JSONException e) { Log.e(LOG_TAG, "Failed to create status details", e); } this.handler.sendEventMessage("status", statusDetails); } }