Java tutorial
/** * This class was created by <Vazkii>. It's distributed as * part of the ThaumicTinkerer Mod. * * ThaumicTinkerer is Open Source and distributed under a * Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License * (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB) * * ThaumicTinkerer is a Derivative Work on Thaumcraft 4. * Thaumcraft 4 (c) Azanor 2012 * (http://www.minecraftforum.net/topic/1585216-) * * File Created @ [Nov 30, 2013, 5:27:39 PM (GMT)] */ package vazkii.tinkerer.client.render.tile; import java.awt.Color; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Icon; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import vazkii.tinkerer.client.core.helper.ClientHelper; import vazkii.tinkerer.client.lib.LibResources; import vazkii.tinkerer.client.model.ModelRepairer; import vazkii.tinkerer.common.block.tile.TileRepairer; public class RenderTileRepairer extends TileEntitySpecialRenderer { ModelRepairer model = new ModelRepairer(); private static final ResourceLocation modelTex = new ResourceLocation(LibResources.MODEL_REPAIRER); private static final ResourceLocation repair = new ResourceLocation(LibResources.MISC_REPAIR); private static final ResourceLocation repairOff = new ResourceLocation(LibResources.MISC_REPAIR_OFF); @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float t) { int meta = tileentity.worldObj == null ? 3 : tileentity.getBlockMetadata(); int rotation = meta == 2 ? 0 : meta == 3 ? 180 : meta == 4 ? 270 : 90; TileRepairer repairer = (TileRepairer) tileentity; GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); bindTexture(modelTex); GL11.glTranslatef(0F, 2F, 1F); GL11.glScalef(1F, -1F, -1F); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotatef(rotation, 0F, 1F, 0F); model.render(); GL11.glDisable(GL11.GL_BLEND); GL11.glScalef(1F, -1F, -1F); ItemStack item = ((TileRepairer) tileentity).getStackInSlot(0); if (item != null) { GL11.glPushMatrix(); final float scale = 0.5F; GL11.glScalef(scale, scale, scale); GL11.glTranslatef(-0.5F, (float) (-2.5F + Math.sin(repairer.ticksExisted / 10F) * 0.1F), 0F); float deg = repairer.ticksExisted * 0.75F % 360F; GL11.glTranslatef(1F / 2F, 1F / 2F, 1F / 32F); GL11.glRotatef(deg, 0F, 1F, 0F); GL11.glTranslatef(-1F / 2F, -1F / 2F, -1F / 32F); bindTexture(TextureMap.locationItemsTexture); int renderPass = 0; do { Icon icon = item.getItem().getIcon(item, renderPass); if (icon != null) { Color color = new Color(item.getItem().getColorFromItemStack(item, renderPass)); GL11.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); float f = icon.getMinU(); float f1 = icon.getMaxU(); float f2 = icon.getMinV(); float f3 = icon.getMaxV(); ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), 1F / 16F); GL11.glColor3f(1F, 1F, 1F); } renderPass++; } while (renderPass < item.getItem().getRenderPasses(item.getItemDamage())); GL11.glPopMatrix(); } GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); bindTexture(modelTex); GL11.glScalef(1F, -1F, -1F); GL11.glRotatef(rotation, 0F, 1F, 0F); model.renderGlass(); GL11.glDisable(GL11.GL_BLEND); GL11.glScalef(1F, -1F, -1F); renderOverlay((TileRepairer) tileentity, ((TileRepairer) tileentity).tookLastTick ? repair : repairOff, 1.25F); GL11.glPopMatrix(); GL11.glColor4f(1F, 1F, 1F, 1F); } private void renderOverlay(TileRepairer tablet, ResourceLocation texture, double size) { Minecraft mc = ClientHelper.minecraft(); mc.renderEngine.bindTexture(texture); GL11.glPushMatrix(); GL11.glDepthMask(false); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glTranslatef(0F, -0.525F, 0F); float deg = tablet.ticksExisted * 0.75F % 360F; GL11.glRotatef(deg, 0F, 1F, 0F); GL11.glColor4f(1F, 1F, 1F, 1F); Tessellator tess = Tessellator.instance; double size1 = size / 2; double size2 = -size1; tess.startDrawingQuads(); tess.addVertexWithUV(size2, 0, size1, 0, 1); tess.addVertexWithUV(size1, 0, size1, 1, 1); tess.addVertexWithUV(size1, 0, size2, 1, 0); tess.addVertexWithUV(size2, 0, size2, 0, 0); tess.draw(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } }