vazkii.botania.client.render.tile.RenderTileBrewery.java Source code

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Here is the source code for vazkii.botania.client.render.tile.RenderTileBrewery.java

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/**
 * This class was created by <Vazkii>. It's distributed as
 * part of the Botania Mod. Get the Source Code in github:
 * https://github.com/Vazkii/Botania
 * 
 * Botania is Open Source and distributed under the
 * Botania License: http://botaniamod.net/license.php
 * 
 * File Created @ [Oct 31, 2014, 4:53:15 PM (GMT)]
 */
package vazkii.botania.client.render.tile;

import java.awt.Color;

import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.ForgeHooksClient;

import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.client.model.ModelBrewery;
import vazkii.botania.common.block.tile.TileBrewery;

public class RenderTileBrewery extends TileEntitySpecialRenderer {

    private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_BREWERY);
    ModelBrewery model = new ModelBrewery();
    public TileBrewery brewery;
    public static boolean rotate = true;

    @Override
    public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f) {
        brewery = (TileBrewery) tileentity;
        GL11.glPushMatrix();
        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
        GL11.glColor4f(1F, 1F, 1F, 1F);
        GL11.glTranslated(d0, d1, d2);

        Minecraft.getMinecraft().renderEngine.bindTexture(texture);
        GL11.glScalef(1F, -1F, -1F);
        GL11.glTranslatef(0.5F, -1.5F, -0.5F);

        double time = ClientTickHandler.ticksInGame + f;
        if (!rotate)
            time = -1;

        model.render(this, time);
        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
        GL11.glPopMatrix();
    }

    public void renderItemStack(ItemStack stack) {
        if (stack != null) {
            Minecraft mc = Minecraft.getMinecraft();
            mc.renderEngine.bindTexture(stack.getItem() instanceof ItemBlock ? TextureMap.locationBlocksTexture
                    : TextureMap.locationItemsTexture);

            float s = 0.25F;
            GL11.glScalef(s, s, s);
            GL11.glScalef(2F, 2F, 2F);
            if (!ForgeHooksClient.renderEntityItem(
                    new EntityItem(brewery.getWorldObj(), brewery.xCoord, brewery.yCoord, brewery.zCoord, stack),
                    stack, 0F, 0F, brewery.getWorldObj().rand, mc.renderEngine, RenderBlocks.getInstance(), 1)) {
                GL11.glScalef(0.5F, 0.5F, 0.5F);
                if (stack.getItem() instanceof ItemBlock
                        && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType())) {
                    GL11.glScalef(0.5F, 0.5F, 0.5F);
                    GL11.glTranslatef(1F, 1.1F, 0F);
                    GL11.glPushMatrix();
                    RenderBlocks.getInstance().renderBlockAsItem(Block.getBlockFromItem(stack.getItem()),
                            stack.getItemDamage(), 1F);
                    GL11.glPopMatrix();
                    GL11.glTranslatef(-1F, -1.1F, 0F);
                    GL11.glScalef(2F, 2F, 2F);
                } else {
                    int renderPass = 0;
                    do {
                        IIcon icon = stack.getItem().getIcon(stack, renderPass);
                        if (icon != null) {
                            Color color = new Color(stack.getItem().getColorFromItemStack(stack, renderPass));
                            GL11.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue());
                            float f = icon.getMinU();
                            float f1 = icon.getMaxU();
                            float f2 = icon.getMinV();
                            float f3 = icon.getMaxV();

                            ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(),
                                    icon.getIconHeight(), 1F / 16F);
                            GL11.glColor3f(1F, 1F, 1F);
                        }
                        renderPass++;
                    } while (renderPass < stack.getItem().getRenderPasses(stack.getItemDamage()));
                }
            }
            GL11.glScalef(1F / s, 1F / s, 1F / s);

            Minecraft.getMinecraft().renderEngine.bindTexture(texture);
        }
    }

}