Java tutorial
/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Oct 31, 2014, 4:53:15 PM (GMT)] */ package vazkii.botania.client.render.tile; import java.awt.Color; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.ForgeHooksClient; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import vazkii.botania.client.core.handler.ClientTickHandler; import vazkii.botania.client.lib.LibResources; import vazkii.botania.client.model.ModelBrewery; import vazkii.botania.common.block.tile.TileBrewery; public class RenderTileBrewery extends TileEntitySpecialRenderer { private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_BREWERY); ModelBrewery model = new ModelBrewery(); public TileBrewery brewery; public static boolean rotate = true; @Override public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f) { brewery = (TileBrewery) tileentity; GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glTranslated(d0, d1, d2); Minecraft.getMinecraft().renderEngine.bindTexture(texture); GL11.glScalef(1F, -1F, -1F); GL11.glTranslatef(0.5F, -1.5F, -0.5F); double time = ClientTickHandler.ticksInGame + f; if (!rotate) time = -1; model.render(this, time); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); } public void renderItemStack(ItemStack stack) { if (stack != null) { Minecraft mc = Minecraft.getMinecraft(); mc.renderEngine.bindTexture(stack.getItem() instanceof ItemBlock ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture); float s = 0.25F; GL11.glScalef(s, s, s); GL11.glScalef(2F, 2F, 2F); if (!ForgeHooksClient.renderEntityItem( new EntityItem(brewery.getWorldObj(), brewery.xCoord, brewery.yCoord, brewery.zCoord, stack), stack, 0F, 0F, brewery.getWorldObj().rand, mc.renderEngine, RenderBlocks.getInstance(), 1)) { GL11.glScalef(0.5F, 0.5F, 0.5F); if (stack.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType())) { GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(1F, 1.1F, 0F); GL11.glPushMatrix(); RenderBlocks.getInstance().renderBlockAsItem(Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 1F); GL11.glPopMatrix(); GL11.glTranslatef(-1F, -1.1F, 0F); GL11.glScalef(2F, 2F, 2F); } else { int renderPass = 0; do { IIcon icon = stack.getItem().getIcon(stack, renderPass); if (icon != null) { Color color = new Color(stack.getItem().getColorFromItemStack(stack, renderPass)); GL11.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); float f = icon.getMinU(); float f1 = icon.getMaxU(); float f2 = icon.getMinV(); float f3 = icon.getMaxV(); ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), 1F / 16F); GL11.glColor3f(1F, 1F, 1F); } renderPass++; } while (renderPass < stack.getItem().getRenderPasses(stack.getItemDamage())); } } GL11.glScalef(1F / s, 1F / s, 1F / s); Minecraft.getMinecraft().renderEngine.bindTexture(texture); } } }