Java tutorial
/** * This class was created by <Vazkii>. It's distributed as * part of the Botania Mod. Get the Source Code in github: * https://github.com/Vazkii/Botania * * Botania is Open Source and distributed under the * Botania License: http://botaniamod.net/license.php * * File Created @ [Aug 28, 2015, 5:30:41 PM (GMT)] */ package vazkii.botania.client.render.tile; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import vazkii.botania.client.lib.LibResources; import vazkii.botania.client.model.ModelBellows; import vazkii.botania.common.block.tile.mana.TileBellows; public class RenderTileBellows extends TileEntitySpecialRenderer { private static final float[] ROTATIONS = new float[] { 180F, 0F, 90F, 270F }; private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_BELLOWS); private static final ModelBellows model = new ModelBellows(); @Override public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f) { TileBellows bellows = (TileBellows) tileentity; GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glTranslated(d0, d1, d2); Minecraft.getMinecraft().renderEngine.bindTexture(texture); int meta = bellows.getWorldObj() != null ? bellows.getBlockMetadata() : 0; GL11.glTranslatef(0.5F, 1.5F, 0.5F); GL11.glScalef(1F, -1F, -1F); GL11.glRotatef(ROTATIONS[Math.max(Math.min(ROTATIONS.length, meta - 2), 0)], 0F, 1F, 0F); model.render(Math.max(0.1F, 1F - (bellows.movePos + bellows.moving * f + 0.1F))); GL11.glColor3f(1F, 1F, 1F); GL11.glScalef(1F, -1F, -1F); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); } }