Java tutorial
/* * Copyright (c) 2015, 2016, 2017 JTS-Team authors and/or its affiliates. All rights reserved. * * This file is part of JTS-V3 Project. * * JTS-V3 Project is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JTS-V3 Project is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JTS-V3 Project. If not, see <http://www.gnu.org/licenses/>. */ package ru.jts_dev.gameserver.service; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.jms.core.JmsTemplate; import org.springframework.stereotype.Service; import ru.jts_dev.common.messaging.GameServerInfo; import ru.jts_dev.gameserver.config.GameServerConfig; import javax.annotation.PostConstruct; import java.net.InetAddress; import java.net.UnknownHostException; /** * @author Camelion * @since 09.12.15 */ @Service public class AuthServerService { private final JmsTemplate jmsTemplate; private final GameServerConfig gameServerConfig; @Autowired public AuthServerService(JmsTemplate jmsTemplate, GameServerConfig gameServerConfig) { this.jmsTemplate = jmsTemplate; this.gameServerConfig = gameServerConfig; } /** * send game server status to auth server */ @PostConstruct public void register() throws UnknownHostException { byte serverId = gameServerConfig.getServerId(); String host = gameServerConfig.getHost(); int port = gameServerConfig.getPort(); jmsTemplate.convertAndSend("gameServersQueue", new GameServerInfo(serverId, InetAddress.getByName(host), port)); } }