ru.axialshift.display.Processor.java Source code

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/*
 * Copyright 2014 Semion Nadezhdin
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package ru.axialshift.display;

import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.GL11;

public class Processor {

    private ContextManager manager;
    private RenderingManager renderer;

    public void start(ContextManager manager, RenderingManager rendering) {
        this.manager = manager;
        this.renderer = rendering;

        System.out.println("Preconfiguring...");
        preconfigureOGL();

        System.out.println("Executing Rendering Loop!");
        //Cycling
        while (!Display.isCloseRequested()) {
            load();

            draw();

            cutFrame();
        }
    }

    private void preconfigureOGL() {
        GL11.glClearColor(0.4f, 0.6f, 0.9f, 0f);
        GL11.glViewport(0, 0, Display.getWidth(), Display.getHeight());
    }

    private void draw() {
        renderer.draw();
    }

    private void load() {
        manager.process();
        manager.getVRAMBus().process();
    }

    private void cutFrame() {
        Display.sync(60);
        Display.update();
    }

}