Java tutorial
// Copyright 2012-2014 Matthew Karcz // // This file is part of The Rediscovered Mod. // // The Rediscovered Mod is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The Rediscovered Mod is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with The Rediscovered Mod. If not, see <http://www.gnu.org/licenses/>. package RediscoveredMod; import java.io.IOException; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; public class RenderMD3 extends RenderLiving { private MD3Renderer renderer; private ResourceLocation[] textures; public RenderMD3(boolean anim, String modelname, String... textures) { super(null, 0.5F); if (textures.length > 0) { this.textures = new ResourceLocation[textures.length]; for (int i = 0; i < textures.length; i++) { this.textures[i] = new ResourceLocation(textures[i]); } } else { return; } try { renderer = new MD3Renderer((new MD3Loader()).load(modelname), anim); System.out.println("Animation frames: " + renderer.getAnimFrames()); } catch (IOException var2) { var2.printStackTrace(); } } @Override public void doRenderLiving(EntityLiving par1EntityLiving, double d, double d1, double d2, float f, float f1) { renderMD3(par1EntityLiving, (float) d, (float) d1, (float) d2, f, f1); } protected int getTextureIndex(Entity e) { return e.hashCode(); } protected ResourceLocation getEntityTexture(Entity e) { return null;//textures[getTextureIndex(e) % textures.length]; } protected float getSpeedMultiplier(Entity e) { return 1.0F; } public final void renderMD3(EntityLiving entity, float f, float f1, float f2, float f3, float f4) { f3 = f2; f2 = f1 - (float) entity.yOffset; f1 = f; GL11.glPushMatrix(); float f5 = entity.prevRenderYawOffset + (entity.renderYawOffset - entity.prevRenderYawOffset) * f4; GL11.glTranslatef(f1, f2, f3); this.bindTexture(textures[getTextureIndex(entity) % textures.length]); GL11.glRotatef(-f5 + 180F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-90F, 1.0F, 0.0F, 0.0F); GL11.glScalef(0.02F, -0.02F, 0.02F); float rotation = handleRotationFloat(entity, f4) * getSpeedMultiplier(entity); try { int frame1 = (int) rotation % renderer.getAnimFrames(); int frame2 = (frame1 + 1) % renderer.getAnimFrames(); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_NORMALIZE); renderer.render(frame1, frame2, rotation - (int) rotation); GL11.glDisable(GL11.GL_NORMALIZE); } catch (Exception e) { e.printStackTrace(); } GL11.glPopMatrix(); passSpecialRender(entity, f1, f2, f3); } /** * Passes the specialRender and renders it */ @Override protected void passSpecialRender(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6) { par4 += 0.5D; super.passSpecialRender(par1EntityLivingBase, par2, par4, par6); } }