Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package PlayerInfo; import PokerGame.BlackJackRule; import PokerDeck.Card; import PokerGame.BlackJackPlayRound; import java.util.ArrayList; import java.util.logging.Level; import java.util.logging.Logger; import org.json.JSONException; import org.json.JSONObject; /** * * @author Administrator */ public class Player { final boolean bAI; int nNumCards; double dMoney; boolean bDouble; ArrayList<Card> CardArray; //Constructor public Player(double dInitMoney, boolean bSetAI) { bAI = bSetAI; dMoney = dInitMoney; CardArray = new ArrayList<Card>(); bDouble = false; } //?? public void doDouble(boolean b) { this.bDouble = b; } // get current balance for player from server. public double getBalance() { double currentBalance = 0; JSONObject money = new JSONObject(); try { currentBalance = money.getDouble("balance"); } catch (JSONException ex) { Logger.getLogger(BlackJackPlayRound.class.getName()).log(Level.SEVERE, null, ex); } return currentBalance; } // put current balance for player to server public JSONObject putBalance(double d) { JSONObject putCurrentBalance = new JSONObject(); try { putCurrentBalance.put("balance", d); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } System.out.println(putCurrentBalance); return putCurrentBalance; } //??? public boolean AmIDouble() { return this.bDouble; } // public void EarnMoney(double dInitMoney) { if (dInitMoney > 0) { this.dMoney += dInitMoney; } } public void LoseMoney(double dInitMoney) { if (dInitMoney > 0) { this.dMoney -= dInitMoney; } if (this.dMoney < 0) { this.dMoney = 0; } } // public ArrayList<Card> getPlayerCards() { return this.CardArray; } //?? public void SendNewCardToPlayer(Card card) { CardArray.add(card); } // public String printCardInHand() { StringBuffer sb = new StringBuffer(); for (Card card : CardArray) { sb.append(card.printCard()).append(" "); } sb.append("Total Num: "); sb.append(BlackJackRule.GetMaxValueOfHand(CardArray)); return sb.toString(); } // public void ResetHand() { CardArray.clear(); nNumCards++; } //??show? public Card getHiddenCard() { if (CardArray.size() > 0) { return CardArray.get(0); } else { return null; } } //? public void getNewCard(Card cardNewCard) { CardArray.add(cardNewCard); nNumCards++; } // Display the current money for player. public double getMoney() { dMoney = getBalance(); return this.dMoney; } }