ovh.tgrhavoc.gameengine.core.Texture.java Source code

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/*******************************************************************************
 *     Copyright (C) 2015 Jordan Dalton
 *
 *     This program is free software; you can redistribute it and/or modify
 *     it under the terms of the GNU General Public License as published by
 *     the Free Software Foundation; either version 2 of the License, or
 *     (at your option) any later version.
 *
 *     This program is distributed in the hope that it will be useful,
 *     but WITHOUT ANY WARRANTY; without even the implied warranty of
 *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *     GNU General Public License for more details.
 *
 *     You should have received a copy of the GNU General Public License along
 *     with this program; if not, write to the Free Software Foundation, Inc.,
 *     51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 *******************************************************************************/
package ovh.tgrhavoc.gameengine.core;

import java.io.File;
import java.io.FileInputStream;

import org.lwjgl.opengl.GL11;
import org.newdawn.slick.opengl.TextureLoader;

public class Texture {

    int id;

    public Texture(int id) {
        this.id = id;
    }

    public Texture(String file) {
        this(loadTexture(file));
    }

    public void bind() {
        GL11.glBindTexture(GL11.GL_TEXTURE_2D, id);
    }

    public int getId() {
        return id;
    }

    private static int loadTexture(String filename) {
        String[] splitArray = filename.split("\\.");
        String ex = splitArray[splitArray.length - 1];

        try {
            int id = TextureLoader
                    .getTexture(ex.toUpperCase(), new FileInputStream(new File("./res/textures/" + filename)))
                    .getTextureID();
            System.out.println("Created texture with id of " + id);
            return (id);
        } catch (Exception e) {
            e.printStackTrace();
            System.exit(-1);
        }

        return 0;
    }
}