Java tutorial
/* * Copyright 2015 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.world.block.loader; import com.google.common.collect.Maps; import org.terasology.math.geom.BaseVector4f; import org.terasology.math.geom.Vector3f; import org.terasology.math.geom.Vector4f; import org.terasology.module.sandbox.API; import org.terasology.world.block.BlockPart; import org.terasology.world.block.DefaultColorSource; import org.terasology.world.block.shapes.BlockShape; import org.terasology.world.block.sounds.BlockSounds; import org.terasology.world.block.tiles.BlockTile; import java.util.EnumMap; /** */ @API public class SectionDefinitionData { private String displayName = ""; private boolean liquid; private int hardness = 0x3; private boolean attachmentAllowed = true; private boolean replacementAllowed; private boolean supportRequired; private boolean penetrable; private boolean targetable = true; private boolean climbable; private boolean invisible; private boolean translucent; private boolean doubleSided; private boolean shadowCasting = true; private boolean waving; private BlockSounds sounds; private byte luminance; private Vector3f tint = new Vector3f(); private EnumMap<BlockPart, BlockTile> blockTiles = Maps.newEnumMap(BlockPart.class); private EnumMap<BlockPart, DefaultColorSource> colorSources; private EnumMap<BlockPart, Vector4f> colorOffsets; private float mass = 10f; private boolean debrisOnDestroy = true; private EntityData entity = new EntityData(); private InventoryData inventory = new InventoryData(); private BlockShape shape; private boolean water; private boolean lava; private boolean grass; private boolean ice; public SectionDefinitionData() { colorSources = Maps.newEnumMap(BlockPart.class); colorOffsets = Maps.newEnumMap(BlockPart.class); for (BlockPart part : BlockPart.values()) { colorSources.put(part, DefaultColorSource.DEFAULT); colorOffsets.put(part, new Vector4f(1, 1, 1, 1)); } } public SectionDefinitionData(SectionDefinitionData other) { this.displayName = other.displayName; this.liquid = other.liquid; this.hardness = other.hardness; this.attachmentAllowed = other.attachmentAllowed; this.replacementAllowed = other.replacementAllowed; this.supportRequired = other.supportRequired; this.penetrable = other.penetrable; this.targetable = other.targetable; this.climbable = other.climbable; this.invisible = other.invisible; this.translucent = other.translucent; this.doubleSided = other.doubleSided; this.shadowCasting = other.shadowCasting; this.waving = other.waving; this.sounds = other.sounds; this.luminance = other.luminance; this.tint = new Vector3f(other.tint); this.blockTiles = new EnumMap<>(other.blockTiles); this.colorSources = Maps.newEnumMap(other.colorSources); this.colorOffsets = Maps.newEnumMap(other.colorOffsets); this.mass = other.mass; this.debrisOnDestroy = other.debrisOnDestroy; this.entity = new EntityData(other.entity); this.inventory = new InventoryData(other.inventory); this.shape = other.shape; this.water = other.water; this.lava = other.lava; this.grass = other.grass; this.ice = other.ice; } public String getDisplayName() { return displayName; } public void setDisplayName(String displayName) { this.displayName = displayName; } public boolean isLiquid() { return liquid; } public void setLiquid(boolean liquid) { this.liquid = liquid; } public int getHardness() { return hardness; } public void setHardness(int hardness) { this.hardness = hardness; } public boolean isAttachmentAllowed() { return attachmentAllowed; } public void setAttachmentAllowed(boolean attachmentAllowed) { this.attachmentAllowed = attachmentAllowed; } public boolean isReplacementAllowed() { return replacementAllowed; } public void setReplacementAllowed(boolean replacementAllowed) { this.replacementAllowed = replacementAllowed; } public boolean isSupportRequired() { return supportRequired; } public void setSupportRequired(boolean supportRequired) { this.supportRequired = supportRequired; } public boolean isPenetrable() { return penetrable; } public void setPenetrable(boolean penetrable) { this.penetrable = penetrable; } public boolean isTargetable() { return targetable; } public void setTargetable(boolean targetable) { this.targetable = targetable; } public boolean isClimbable() { return climbable; } public void setClimbable(boolean climbable) { this.climbable = climbable; } public boolean isInvisible() { return invisible; } public void setInvisible(boolean invisible) { this.invisible = invisible; } public boolean isTranslucent() { return translucent; } public void setTranslucent(boolean translucent) { this.translucent = translucent; } public boolean isDoubleSided() { return doubleSided; } public void setDoubleSided(boolean doubleSided) { this.doubleSided = doubleSided; } public boolean isShadowCasting() { return shadowCasting; } public void setShadowCasting(boolean shadowCasting) { this.shadowCasting = shadowCasting; } public boolean isWaving() { return waving; } public void setWaving(boolean waving) { this.waving = waving; } public BlockSounds getSounds() { return sounds; } public void setSounds(BlockSounds sounds) { this.sounds = sounds; } public byte getLuminance() { return luminance; } public void setLuminance(byte luminance) { this.luminance = luminance; } public Vector3f getTint() { return tint; } public void setTint(Vector3f tint) { this.tint = tint; } public EnumMap<BlockPart, BlockTile> getBlockTiles() { return blockTiles; } public void setAllTiles(BlockTile tile) { for (BlockPart part : BlockPart.values()) { blockTiles.put(part, tile); } } public EnumMap<BlockPart, DefaultColorSource> getColorSources() { return colorSources; } public void setAllColorSources(DefaultColorSource source) { for (BlockPart part : BlockPart.values()) { colorSources.put(part, source); } } public EnumMap<BlockPart, Vector4f> getColorOffsets() { return colorOffsets; } public void setAllColorOffsets(BaseVector4f offset) { for (BlockPart part : BlockPart.values()) { colorOffsets.put(part, new Vector4f(offset)); } } public float getMass() { return mass; } public void setMass(float mass) { this.mass = mass; } public boolean isDebrisOnDestroy() { return debrisOnDestroy; } public void setDebrisOnDestroy(boolean debrisOnDestroy) { this.debrisOnDestroy = debrisOnDestroy; } public EntityData getEntity() { return entity; } public void setEntity(EntityData entity) { this.entity = entity; } public InventoryData getInventory() { return inventory; } public void setInventory(InventoryData inventory) { this.inventory = inventory; } public BlockShape getShape() { return shape; } public void setShape(BlockShape shape) { this.shape = shape; } public boolean isWater() { return water; } public void setWater(boolean water) { this.water = water; } public boolean isLava() { return lava; } public void setLava(boolean lava) { this.lava = lava; } public boolean isGrass() { return grass; } public void setGrass(boolean grass) { this.grass = grass; } public boolean isIce() { return ice; } public void setIce(boolean ice) { this.ice = ice; } }