Java tutorial
/* * Copyright 2013 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.primitives; import org.lwjgl.opengl.GL11; import org.lwjgl.util.glu.Sphere; import static org.lwjgl.opengl.GL11.glCallList; import static org.lwjgl.opengl.GL11.glEndList; import static org.lwjgl.opengl.GL11.glGenLists; import static org.lwjgl.opengl.GL11.glNewList; public final class LightGeometryHelper { private static int displayListSphere = -1; private LightGeometryHelper() { } public static void renderSphereGeometry() { if (displayListSphere == -1) { displayListSphere = glGenLists(1); Sphere sphere = new Sphere(); glNewList(displayListSphere, GL11.GL_COMPILE); sphere.draw(1, 8, 8); glEndList(); } glCallList(displayListSphere); } }