Java tutorial
/* * Copyright 2002-2018 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.springframework.web.reactive.socket; import java.util.Map; import java.util.function.Function; import org.reactivestreams.Publisher; import reactor.core.publisher.Flux; import reactor.core.publisher.Mono; import org.springframework.core.io.buffer.DataBuffer; import org.springframework.core.io.buffer.DataBufferFactory; /** * Represents a WebSocket session. * * <p>Use {@link WebSocketSession#receive() session.receive()} to compose on * the inbound message stream, and {@link WebSocketSession#send(Publisher) * session.send(publisher)} to provide the outbound message stream. * * @author Rossen Stoyanchev * @since 5.0 */ public interface WebSocketSession { /** * Return the id for the session. */ String getId(); /** * Return information from the handshake request. */ HandshakeInfo getHandshakeInfo(); /** * Return a {@code DataBuffer} Factory to create message payloads. * @return the buffer factory for the session */ DataBufferFactory bufferFactory(); /** * Return the map with attributes associated with the WebSocket session. * @return a Map with the session attributes (never {@code null}) * @since 5.1 */ Map<String, Object> getAttributes(); /** * Provides access to the stream of inbound messages. * <p>This stream receives a completion or error signal when the connection * is closed. In a typical {@link WebSocketHandler} implementation this * stream is composed into the overall processing flow, so that when the * connection is closed, handling will end. * * <p>See the class-level doc of {@link WebSocketHandler} and the reference * for more details and examples of how to handle the session. */ Flux<WebSocketMessage> receive(); /** * Give a source of outgoing messages, write the messages and return a * {@code Mono<Void>} that completes when the source completes and writing * is done. * * <p>See the class-level doc of {@link WebSocketHandler} and the reference * for more details and examples of how to handle the session. */ Mono<Void> send(Publisher<WebSocketMessage> messages); /** * Close the WebSocket session with {@link CloseStatus#NORMAL}. */ default Mono<Void> close() { return close(CloseStatus.NORMAL); } /** * Close the WebSocket session with the given status. * @param status the close status */ Mono<Void> close(CloseStatus status); // WebSocketMessage factory methods /** * Factory method to create a text {@link WebSocketMessage} using the * {@link #bufferFactory()} for the session. */ WebSocketMessage textMessage(String payload); /** * Factory method to create a binary WebSocketMessage using the * {@link #bufferFactory()} for the session. */ WebSocketMessage binaryMessage(Function<DataBufferFactory, DataBuffer> payloadFactory); /** * Factory method to create a ping WebSocketMessage using the * {@link #bufferFactory()} for the session. */ WebSocketMessage pingMessage(Function<DataBufferFactory, DataBuffer> payloadFactory); /** * Factory method to create a pong WebSocketMessage using the * {@link #bufferFactory()} for the session. */ WebSocketMessage pongMessage(Function<DataBufferFactory, DataBuffer> payloadFactory); }