Java tutorial
/** * This file is part of Client, licensed under the MIT License (MIT). * * Copyright (c) 2013-2014 Spoutcraft <http://spoutcraft.org/> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.spoutcraft.client.network.codec.play; import java.io.IOException; import com.flowpowered.networking.Codec; import io.netty.buffer.ByteBuf; import org.spoutcraft.client.network.message.play.PositionLookMessage; public class PositionLookCodec implements Codec<PositionLookMessage> { @Override public PositionLookMessage decode(ByteBuf buf) throws IOException { final double x = buf.readInt(); final double y = buf.readInt(); final double z = buf.readInt(); final float yaw = buf.readFloat(); final float pitch = buf.readFloat(); final boolean onGround = buf.readBoolean(); return new PositionLookMessage(x, y, z, yaw, pitch, onGround); } @Override public ByteBuf encode(ByteBuf buf, PositionLookMessage message) throws IOException { buf.writeDouble(message.getX()); buf.writeDouble(message.getStance()); buf.writeDouble(message.getY()); buf.writeDouble(message.getZ()); buf.writeFloat(message.getYaw()); buf.writeFloat(message.getPitch()); buf.writeBoolean(message.isOnGround()); return buf; } }