Java tutorial
/* * This file is part of Spoutcraft. * * Copyright (c) 2011 Spout LLC <http://www.spout.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.client.entity; import org.lwjgl.opengl.GL11; import net.minecraft.src.Entity; import net.minecraft.src.RenderEntity; import net.minecraft.src.RenderHelper; import org.spoutcraft.client.SpoutClient; public class RenderText extends RenderEntity { @Override public void doRender(Entity entity, double x, double y, double z, float yaw, float pitch) { EntityText entitytext = (EntityText) entity; String text = entitytext.getText(); yaw = entitytext.isRotateWithPlayer() ? this.renderManager.playerViewY : yaw; RenderHelper.disableStandardItemLighting(); GL11.glPushMatrix(); float scale = entitytext.getScale() * 0.124f; GL11.glTranslated(x, y + 1, z); GL11.glScalef(scale, scale, scale); GL11.glRotatef(180f, 0, 0f, 1f); int stringwidth = SpoutClient.getInstance().getRenderDelegate().getMinecraftFont().getTextWidth(text); GL11.glRotatef(yaw, 0, 1f, 0); GL11.glTranslated(-stringwidth / 2d, 0, 0); SpoutClient.getHandle().fontRenderer.drawString(text, 0, 0, 0xffffffff); GL11.glPopMatrix(); RenderHelper.enableStandardItemLighting(); } }